I figured i start a new topic because the other one was just stupid.
At the moment i was testing some stuff for starcraft and such and realized warden was not present.
Currently my bot has been online for 12 hours.
My other one has been online for 5 minutes.
I made a news post yesterday on BNETDocs: Redux. My guess is they have it on for a few weeks, take it off, change some stuff for a few days, and put it back on.
east and west servers where also restarted yesterday
I believe that iago hacked useast and uswest so warden is broken.
Quote from: Camel on September 21, 2007, 09:16 PM
I believe that iago hacked useast and uswest so warden is broken.
true story ^^
So i figured that i'd go check out warden a little. But I found it hard to switch back to OllyDbg when a breakpoint is reached and starcraft is maximized (full screen) and since it pauses the entire thread, I can't minimize it. So, are there any solutions or workarounds for this?
DxWnd.
Warden is always running in the client doing various things, just because the server isn't sending the client specific messages doesn't mean it's not running.
Quote from: UserLoser on September 21, 2007, 11:49 PM
Warden is always running in the client doing various things, just because the server isn't sending the client specific messages doesn't mean it's not running.
We know this. When people refer to warden being deactivated, they are refering to the 0x5E packet not being sent, and limiting a starcraft's time logged in to 2 minutes, which is the current problem for bot developers. Most people here really couldn't care less if it's active as in, detecting people's "leet hax".
Quote from: Andy on September 21, 2007, 06:04 PM
I made a news post yesterday on BNETDocs: Redux. My guess is they have it on for a few weeks, take it off, change some stuff for a few days, and put it back on.
It was my understanding they could change stuff to warden at any time and not have to worry about any such down time? so why would they disable it and then enable it a few days later? unless they are changing the 0x5E packet structure.
Quote from: -MichaeL- on September 22, 2007, 10:56 AM
Quote from: Andy on September 21, 2007, 06:04 PM
I made a news post yesterday on BNETDocs: Redux. My guess is they have it on for a few weeks, take it off, change some stuff for a few days, and put it back on.
It was my understanding they could change stuff to warden at any time and not have to worry about any such down time? so why would they disable it and then enable it a few days later? unless they are changing the 0x5E packet structure.
They can't just "change the structure" of a message without patching the millions of Starcraft clients out there, that would be unpractical and just stupid
So then why would they even bother to shut down warden's 0x5E? they can update warden and have it keep replying the the warden packet just fine with out any patch to battle.net. i see no reason for them to disable the packet and then enable it.
You'll notice that the mods that are being sent out after they re-enabled it, are significantly different from the ones they were previously using.
It could just be that they're are testing it with select clients. Making sure everything doesn't blow up. Why they disabled the normal one I do not know.
But everyone's a conspiracy nut, so meh.
~Hdx
i think it's better when shit blows up :P
Actually they can but you wouldn't know anything about that. Seriously, where do these idiots come from? TEH HEAVENZ ABOVE?
Quote from: UserLoser on September 22, 2007, 02:18 PM
They can't just "change the structure" of a message without patching the millions of Starcraft clients out there, that would be unpractical and just stupid
You do realize what he means by a structure of a message, right?
Quote from: Andy on September 22, 2007, 07:55 PM
You do realize what he means by a structure of a message, right?
<Michael> ..unless they are changing the 0x5E packet structure....
Yes, i know what he means by structure.
Then you should know that any change in a packet structure would result in a requirement of the reading of that structure within the application, which would require a patch.
And you reversed Starcraft enough to know that it doesn't call a warden function to process it right? Think before you speak up my dear padawan.
Quote from: Andy on September 22, 2007, 08:04 PM
Then you should know that any change in a packet structure would result in a requirement of the reading of that structure within the application, which would require a patch.
I know enough about programming to know you can't create a packet structure and then change it without changing the code that reads the packet.
This is my last reply on this but what part don't you understand?
In starcraft recv code:
recv( ... );
...
case 0x5E:
call warden.Process( ... ); // function is existant in warden module
And what do you know, warden can be changed anytime without changing Starcraft.exe! You need to learn more padawan.
Quote from: Andy on September 22, 2007, 08:12 PM
I know enough about programming to know you can't create a packet structure and then change it without changing the code that reads the packet.
You just proved you didn't understand the phrase 'packet structure'. Good job.
You both can be correct.
dev: The main flaw with your logic is wtf happens to people who don't have the latest version of warden's module, therefor the game dosn't know how the fuck to handle the data.
What I think people can agree upon is that the BASIC structure must stay the same. but the rest may change.
For example. In one version it could be dword, byte byte, next it could be byte string dword, Kinda catch my drift?
But the basic structure would be the same. <void> Version Specific data
I have looked inside SC, Basically, thats what it does. It does a but more sanity check but the main recv dosen't care the structure, but WardenClient.cpp does.
~Hdx
You're right Hdx, the basic structure will stay the same ( FF 0x5E size ), but that wasn't what i was talking about. I didn't know I had to dumb it down for people like Andy to understand what I'm saying. If you had thought before you wrote as I mentioned before, you would realize that it'd be a waste of time and effort to make a new base packet structure. I'm talking about the specific structure associated with each packet as Hdx mentioned (which was what Michael was talking about, the internal structure of the packet).
Regarding the flaw, I'm pretty sure there are measures taken to ensure correct communication between the server and warden client.
DAMN N00BARS THESE DAYS BE MULTIPLYIN FOREEL
Quote from: Hdx on September 22, 2007, 08:36 PM
You both can be correct.
dev: The main flaw with your logic is wtf happens to people who don't have the latest version of warden's module, therefor the game dosn't know how the fuck to handle the data.
What I think people can agree upon is that the BASIC structure must stay the same. but the rest may change.
For example. In one version it could be dword, byte byte, next it could be byte string dword, Kinda catch my drift?
But the basic structure would be the same. <void> Version Specific data
I have looked inside SC, Basically, thats what it does. It does a but more sanity check but the main recv dosen't care the structure, but WardenClient.cpp does.
~Hdx
Please for fucks sake, when you quote/reply to someone DO IT BELOW THERE TEXT.
I'm not talking about the header data, thats all set and final unless the blizz coders decides to be duches.
Ugh trying to find a way to 'dumb it down' as you say.
Lets say the basic structure is jsut this:
(DWord) Module Version
(void) Version Specific data.
There has to be some form of signal to tell the client what version of the packet structure it should use.
Example:
v1: byte byte qword
v2: string dword pstring
Bah, I don't think i can dumb this down anymore. So ima stop.
Heres the thing, don't take anything Michael says to heart, I never do and it's served me well.
~Hdx
Quote from: Hdx on September 22, 2007, 09:11 PM
Please for fucks sake, when you quote/reply to someone DO IT BELOW THERE TEXT.
I'm not talking about the header data, thats all set and final unless the blizz coders decides to be duches.
Ugh trying to find a way to 'dumb it down' as you say.
Lets say the basic structure is jsut this:
(DWord) Module Version
(void) Version Specific data.
There has to be some form of signal to tell the client what version of the packet structure it should use.
Example:
v1: byte byte qword
v2: string dword pstring
Bah, I don't think i can dumb this down anymore. So ima stop.
Heres the thing, don't take anything Michael says to heart, I never do and it's served me well.
~Hdx
Gah, don't worry about it. I'll think how I think and others can think how they think. I've been reversing and writing code for many mannnnnnny years so I'll decide what I think is right and use what I need. After all, I've been successfull at everything I've done :)
What you're describing is changing the value, not the structure. That's all I'm trying to make you realize.
No what I'm trying to describe is changing the structure. That's all I'm trying to make you realize. Boils down to me > you.
Quote from: Andy on September 22, 2007, 09:27 PM
What you're describing is changing the value, not the structure. That's all I'm trying to make you realize.
[flame]devcode. Please STFU with the insults untill you start producing something. I jsut reviewed all of your posts. None are productive in any manor.
before you flame me back, Yes Most of my posts arnt productive. But i help where I can. Nothing you have posted sofar can be considered 'help'.[/flame]
On-topic: I jsut poked warden with a stick, and it bit me :( (by bit I mean froze my comp and forced me to re-boot). But I see the layers of encoding you've mentioned.
~Hdx
Quote from: Hdx on September 22, 2007, 09:32 PM
[flame]devcode. Please STFU with the insults untill you start producing something. I jsut reviewed all of your posts. None are productive in any manor.
before you flame me back, Yes Most of my posts arnt productive. But i help where I can. Nothing you have posted sofar can be considered 'help'.[/flame]
On-topic: I jsut poked warden with a stick, and it bit me :( (by bit I mean froze my comp and forced me to re-boot). But I see the layers of encoding you've mentioned.
~Hdx
[flame]I'm cool, Andy's not, SO YEAH BABY WASUP[/flame]
BSHA1=BrokenSHA1/Bnet's SHA1
KEY->BSHA1->GenerateKeyForARC4(more BSHA1)->InitARC4->Data->BSHA1->EncryptDataARC4 (0x5E reply)
Goes something like that :)
Congratulations! Nobody likes you!
Quote from: Andy on September 22, 2007, 10:03 PM
Congratulations! Nobody likes you!
I got mah careface on just fo you :)
Quote from: devcode on September 22, 2007, 10:27 PM
Quote from: Andy on September 22, 2007, 10:03 PM
Congratulations! Nobody likes you!
I got mah careface on just fo you :)
I like how you edited your post from "CAREFACE=0N" to "I got mah careface on just fo you :)".
Quote from: devcode on September 22, 2007, 07:51 PM
Quote from: UserLoser on September 22, 2007, 02:18 PM
They can't just "change the structure" of a message without patching the millions of Starcraft clients out there, that would be unpractical and just stupid
Actually they can but you wouldn't know anything about that. Seriously, where do these idiots come from? TEH HEAVENZ ABOVE?
Uh, no. By all means of a 'packet structure', it means the format of it and the way the client handles it. That's like saying, for example, for chat messages they can just insert a random string before the actual text and after the username and the client will know how to properly sort it without a patch--not going to happen buddy.
What wouldn't I know? I've gone far into every client's network handlers (and beyond) and I'm pretty sure I know what I'm talking about..
You're calling me an idiot? I'm not being cocky or anything, but please do your research before posting stuff like this towards me (and about this topic) because you just make yourself look like a fool
It's been known for years that they use RC4, and it's been reversed and people (not mentioning names) know how it works and have clients that emulate the warden. However, for obvious reasons this information isn't shared (and I'm not about to give you anything with attitude like that)
So anotherwords, the warden module isn't passed the raw decrypted data from the packet, but instead all of the data it needs to make the response is cut into cute little pieces to process. That's almost too convenient. Starcraft wouldn't be able to handle a new warden packet format without a patch, whereas if the warden module was passed raw data, it could parse it on it's own, which would be a bit more easier for blizzard in the long run. But then again, why would they need to change the packet's structure? Just to throw us off? That's just too crewl. I haven't looked at the warden modules myself, by the way. I'm just speculating about all of this. We also can't forget how the packets are received, at first the inital 37 bytes are recieved, and probably based on the response, it determines of the warden module that starcraft was using to generate that response was out of date, etc. If it isn't, then nothing else happens. If it is, however, the server sends a mass of data via 0x5E packets (probably a file, like a warden module.) It's encrypted too, by the way. The new byte response is created, and sent to battle.net. So if it has to support both versions of the warden module, what would be the point of changing the packet's decrypted stucture? That would just "break" starcraft. Which is what Blizzard is trying not to do. Sorry, devcode, but UserLoser is right :/
I don't need your info lulz, I've been reversin fo years boi, I can look at any disassembly and obtain the original src superquick. I started looking into Warden seriously when Don Cullen mentioned it, and 4-5 hours of work and kaboom, dumped the warden module, reversed the whole mechanism. So plz, don't act like you're cool cause ur not and we both know i run NY and i get money.
Quote from: UserLoser on September 23, 2007, 01:44 AM
Quote from: devcode on September 22, 2007, 07:51 PM
Quote from: UserLoser on September 22, 2007, 02:18 PM
They can't just "change the structure" of a message without patching the millions of Starcraft clients out there, that would be unpractical and just stupid
Actually they can but you wouldn't know anything about that. Seriously, where do these idiots come from? TEH HEAVENZ ABOVE?
Uh, no. By all means of a 'packet structure', it means the format of it and the way the client handles it. That's like saying, for example, for chat messages they can just insert a random string before the actual text and after the username and the client will know how to properly sort it without a patch--not going to happen buddy.
What wouldn't I know? I've gone far into every client's network handlers (and beyond) and I'm pretty sure I know what I'm talking about..
You're calling me an idiot? I'm not being cocky or anything, but please do your research before posting stuff like this towards me (and about this topic) because you just make yourself look like a fool
It's been known for years that they use RC4, and it's been reversed and people (not mentioning names) know how it works and have clients that emulate the warden. However, for obvious reasons this information isn't shared (and I'm not about to give you anything with attitude like that)
.
http://jbls.org/files/noobdev.idb
Gogo!
You're almost as bad as this guy:
Quotei don't know what the hell jbls is but its downloadeble, creating a macro that opens it delete the temp internet files and redownload it, if u have a datalimit that really makes up my day.
~Hdx
Quote from: Hdx on September 23, 2007, 10:45 AM
http://jbls.org/files/noobdev.idb
Gogo!
You're almost as bad as this guy:
Quotei don't know what the hell jbls is but its downloadeble, creating a macro that opens it delete the temp internet files and redownload it, if u have a datalimit that really makes up my day.
~Hdx
Cool.
Quote from: devcode on September 23, 2007, 10:19 AM
So plz, don't act like you're cool cause ur not and we both know i run NY and i get money.
I love you.
http://jbls.org/files/noobdev.txt
Lovely convo don't cha think? <3 how he flips sides.
~Hdx
Quote from: Hdx on September 23, 2007, 11:45 AM
http://jbls.org/files/noobdev.txt
Lovely convo don't cha think? <3 how he flips sides.
~Hdx
Best convo piece I've seen in a while! I woulda posted it but you got to it before me. Gj.
Devcode is an idiot. It's impossible to convert disassembly into "original src superquick" and the code I showed brew was not C++. Case closed.
Quote from: Yegg on September 23, 2007, 11:59 AM
Devcode is an idiot. It's impossible to convert disassembly into "original src superquick" and the code I showed brew was not C++. Case closed.
Get known. <3 you.
Quote from: devcode on September 23, 2007, 12:02 PM
Quote from: Yegg on September 23, 2007, 11:59 AM
Devcode is an idiot. It's impossible to convert disassembly into "original src superquick" and the code I showed brew was not C++. Case closed.
Get known. <3 you.
Is that all you can say? I'm not trying to be some famous bastard. More people on this site know who I am as opposed to you. Just to let you know, you're not creating any kind of good image for yourself. You've been saying all sorts of stuff since you came to this site and you never know what the hell you are talking about.
Quote from: Kp on August 03, 2006, 10:20 PM
Please don't feed the trolls. If they have nothing constructive to say, ignore them.
Quote from: devcode on September 23, 2007, 10:19 AM
I don't need your info lulz, I've been reversin fo years boi, I can look at any disassembly and obtain the original src superquick. I started looking into Warden seriously when Don Cullen mentioned it, and 4-5 hours of work and kaboom, dumped the warden module, reversed the whole mechanism. So plz, don't act like you're cool cause ur not and we both know i run NY and i get money.
You're an idiot
process.Warden(); RIIIIIIIGHT because that shows so much. You have nothing, and if you do it's not yours and probably part of open sourced WoW C# bots from years back. Please go away or prove us wrong because you just make your self look stupid.
Quote from: UserLoser on September 23, 2007, 12:51 PM
Quote from: devcode on September 23, 2007, 10:19 AM
I don't need your info lulz, I've been reversin fo years boi, I can look at any disassembly and obtain the original src superquick. I started looking into Warden seriously when Don Cullen mentioned it, and 4-5 hours of work and kaboom, dumped the warden module, reversed the whole mechanism. So plz, don't act like you're cool cause ur not and we both know i run NY and i get money.
You're an idiot
process.Warden(); RIIIIIIIGHT because that shows so much. You have nothing, and if you do it's not yours and probably part of open sourced WoW C# bots from years back. Please go away or prove us wrong because you just make your self look stupid.
Can I join your teem? Sounds hot
This isn't the real devcode. devcode actually knows what he's talking about and is much more mature.
There is a category for people like devcode... it has no name as of yet but it includes the following: Warb|ade, FuKaS, CeLe[aC], so on. To be completely honest I'm a bit suprised devcode doesn't use alternating capitalization in his name. You can see where i'm going with this, right?
"efame, nigguh"
-devcode
Quote from: brew on September 23, 2007, 01:06 PM
This isn't the real devcode. devcode actually knows what he's talking about and is much more mature.
There is a category for people like devcode... it has no name as of yet but it includes the following: Warb|ade, FuKaS, CeLe[aC], so on. To be completely honest I'm a bit suprised devcode doesn't use alternating capitalization in his name. You can see where i'm going with this, right?
"efame, nigguh"
-devcode
I can talk indepth advanced stuff but you gotta know your technicals first, it's a 2 way thing
Quote from: devcode on September 23, 2007, 01:12 PM
I can talk indepth advanced stuff but you gotta know your technicals first, it's a 2 way thing
of course!
Is that why you never answered my question about what POPAD does to ESP on a 286? (as opposed to 386 and later) I mean, you're leet with reverse engineering and h4xXxX0r1ng, right? You should know that off the top of your head.
Quote from: brew on September 23, 2007, 01:18 PM
Quote from: devcode on September 23, 2007, 01:12 PM
I can talk indepth advanced stuff but you gotta know your technicals first, it's a 2 way thing
of course!
Is that why you never answered my question about what POPAD does to ESP on a 286? (as opposed to 386 and later) I mean, you're leet with reverse engineering and h4xXxX0r1ng, right? You should know that off the top of your head.
The topic at hand was regarding Warden functional/structural details.
Quote from: devcode on September 23, 2007, 01:42 PM
Quote from: brew on September 23, 2007, 01:18 PM
Quote from: devcode on September 23, 2007, 01:12 PM
I can talk indepth advanced stuff but you gotta know your technicals first, it's a 2 way thing
of course!
Is that why you never answered my question about what POPAD does to ESP on a 286? (as opposed to 386 and later) I mean, you're leet with reverse engineering and h4xXxX0r1ng, right? You should know that off the top of your head.
The topic at hand was regarding Warden functional/structural details.
Go ahead, dodge my question once again.
Honestly, you can't even google for the answer?
IIRC you're the one going off topic. You're too busy talking about how known you are and how you're better then everyone else rather then discussing warden functional/structural details. hi
Wouldn't this thread be more productive if we all ignored him instead of having everyone constantly reply to his idiotic comments and flames? this entire thread has changed topics from warden to devcode... there's my two cents
Quote from: Leaky on September 23, 2007, 01:57 PM
Wouldn't this thread be more productive if we all ignored him instead of having everyone constantly reply to his idiotic comments and flames? this entire thread has changed topics from warden to devcode... there's my two cents
Agreed. We shouldn't feed the trolls.
Quote from: Yegg on September 23, 2007, 11:59 AM
Devcode is an idiot. It's impossible to convert disassembly into "original src superquick" and the code I showed brew was not C++. Case closed.
_asm { warden }
Quote from: brew on September 23, 2007, 01:06 PM
This isn't the real devcode. devcode actually knows what he's talking about and is much more mature.
There is a category for people like devcode... it has no name as of yet but it includes the following: Warb|ade, FuKaS, CeLe[aC], so on. To be completely honest I'm a bit suprised devcode doesn't use alternating capitalization in his name. You can see where i'm going with this, right?
"efame, nigguh"
-devcode
I don't know who Warblade or Fukas are, but I know who Cele is. Cele seems like a nice guy and all (I've talked with him on numerous occasions), but he doesn't know much related to programming, IMO.
The only thing cele knows how to do is load floodbots.
Actually, when it comes to Cele, he's jsut a rich kid who likes to play 'hacker'
He pays $50 for a sham account in a clan, and then uses the rapid member moderation but to kill the clan. (Promote/demote 10+ members in 2 seconds = clan explode)
Sorry had to throw that in there.
I've dropped warden again, got a few other projects to work on (School [fucking things], JavaOp [Berzerker is bitching at me to add shit], and something to do with O'Brian)
~Hdx
Cele offered me $100 to write him W3 moderation bot years (for clan stuff) back when I had the NLS code.
Quote from: UserLoser on September 23, 2007, 11:23 PM
Cele offered me $100 to write him W3 moderation bot years (for clan stuff) back when I had the NLS code.
Too bad you declined ;(
You got it wrong again Cele aka malea aka tupac]sv[ aka (2xx)cele aka Celes]ac[ aka cele[ec] ( not to be confused with (2xx)Celeron). Is a moron. He tried to "war" my clan for years and never even accomplished anything but we have killed his clan many times. Now hes back on some gay website posing as a hacker. The saddest thing was he tried to get a girl who knew my phone number to give it to him so he could claim he got it. To bad the girl liked me more then him.
Also cele tried to join my clan for several years and he isn't rich his parents are. Zonker and i had a lot of dealings with him in the past years. He's nothing but a pathetic idiot who tries to find better people to steal stuff from so he can use it for his own purposes and act smart.
[19:05:46] <From: aD.Brolly[aC]> Cele's pissed about the malea.net issue still
back when i owned his website.
[17:38:08] <CeLeS[aC]> EVER
[17:38:12] <CeLeS[aC]> NO ONE EVER USE LORDS FUCING
[17:38:13] <CeLeS[aC]> GAY ASS SHIT
[17:38:16] <CeLeS[aC]> LORD = HOMOSEXUASL
back when he was using Lord's backdoored bot. I mean comon what idiot doesnt check a bot before he uses it.
And cele being a stupid idiot trying to join my clan
[15:02:48] <From: CeLeS[aC]> hi
[15:02:54] <To: CeLeS[aC]> yes?
[15:03:40] <From: CeLeS[aC]> Can I join FA?
[15:04:10] <To: CeLeS[aC]> .... are u feeling ok?
[15:04:12] <From: TeRRoR[iNc]> come to clan dk187
[15:04:20] <From: CeLeS[aC]> Yes, my master denial.
[15:04:35] <From: CeLeS[aC]> Can I join [FA] please, I don't expect any privlages or anything
[15:04:38] <From: TeRRoR[iNc]> u there boss? clan dk187
[15:04:43] <From: CeLeS[aC]> I don't even expect access
[15:04:47] <From: TeRRoR[iNc]> please answer me denial
[15:04:52] <From: CeLeS[aC]> What do you think? Can I join?
[15:05:28] <From: TeRRoR[iNc]> is there anything i can trade u for dots?
[15:05:41] <To: CeLeS[aC]> why would u wanna join
[15:05:58] <From: CeLeS[aC]> because my master is in it.
[15:06:03] <From: CeLeS[aC]> I must obay him at all times.
[15:06:05] <To: CeLeS[aC]> what about ac
[15:06:08] <From: CeLeS[aC]> Huh?
[15:06:13] <From: CeLeS[aC]> aC?
[15:06:14] <From: CeLeS[aC]> O Yes
[15:06:23] <From: CeLeS[aC]> Ahh THey will be lead by the fake cele
[15:06:28] <From: CeLeS[aC]> And i'll join [FA]
[15:06:36] <To: CeLeS[aC]> what? fake cele?
[15:06:46] <From: CeLeS[aC]> A poser running around on the name Ce[aC]Le
[15:06:49] <From: CeLeS[aC]> Don't worry hes fake
[15:06:54] <From: CeLeS[aC]> Hes telling people I stole his name
[15:06:57] <From: CeLeS[aC]> Don't lissen to him
[15:07:00] <To: CeLeS[aC]> but who leads clan ac-
[15:07:04] <From: CeLeS[aC]> Me
[15:07:09] <To: CeLeS[aC]> ah ok
[15:07:09] <From: CeLeS[aC]> You know that.
[15:07:15] <To: CeLeS[aC]> just making sure
[15:07:24] <To: CeLeS[aC]> so if u were to join u be in fa and ac?
[15:07:25] <From: CeLeS[aC]> So how bout it?
[15:07:28] <From: CeLeS[aC]> no
[15:07:33] <From: CeLeS[aC]> I said I would let the FAKe cele rule it
[15:07:37] <From: CeLeS[aC]> So I just in FA
[15:07:44] <From: CeLeS[aC]> I allready read rules, no double tagging
[15:07:46] <From: Gates> <From: -=KcE=-OvErLOrD> u asshole
[15:08:27] <From: CeLeS[aC]> So can I?
[15:08:32] <From: CeLeS[aC]> I really want to
Last but not least Cele trying to get me to get zonker to let him use vindication
[18:07:44] <From: CeLeS[aC]> hi
[18:07:55] <To: CeLeS[aC]> um hi
[18:07:58] <From: CeLeS[aC]> Supz
[18:08:00] <To: CeLeS[aC]> channel sex is to chaotic
[18:08:05] <From: CeLeS[aC]> What did you do to it?
[18:08:12] <To: CeLeS[aC]> oh just alot of spam thats all
[18:08:44] <To: CeLeS[aC]> i didnt catch what you wanted u said help thats all i saw
[18:08:53] <From: CeLeS[aC]> I need help with zonker
[18:08:59] <From: Savage> You have been designated.
[18:09:01] <To: CeLeS[aC]> i see
[18:09:26] <To: CeLeS[aC]> about?
[18:09:34] <From: CeLeS[aC]> hi
[18:09:40] <To: CeLeS[aC]> yes im here
[18:09:44] <From: CeLeS[aC]> Dude
[18:09:48] <From: CeLeS[aC]> He wont let me use veny bot
[18:09:55] <To: CeLeS[aC]> veny? u mean vindication
[18:09:56] <From: CeLeS[aC]> Yes
[18:10:06] <To: CeLeS[aC]> and? he has a right to he made the bot
[18:10:17] <From: CeLeS[aC]> He promised me that I could get it
[18:10:20] <From: CeLeS[aC]> If i was a good cele
[18:10:22] <From: CeLeS[aC]> for 17 days
[18:10:28] <To: CeLeS[aC]> u flooded his channel now didnt you?
[18:10:35] <From: CeLeS[aC]> nope
[18:10:37] <From: CeLeS[aC]> go look no floods
[18:10:41] <From: CeLeS[aC]> I wouldn't be mean
[18:10:52] <To: CeLeS[aC]> u used floodbot on his channel before i remember it
[18:15:07] <To: CeLeS[aC]> and what do u want me to do?
[18:15:12] <From: backstab> u own any ~{RC} accounts?
[18:15:23] <To: backstab> dont think so
[18:15:36] <From: backstab> ok
[18:17:18] <From: CeLeS[aC]> hi
[18:17:22] <From: CeLeS[aC]> just convince him that im a good cele
[18:17:31] <From: CeLeS[aC]> btw im in Fa too
[18:17:35] <From: CeLeS[aC]> did you know that?
[18:17:55] <To: CeLeS[aC]> no u aint
[18:17:56] <From: CeLeS[aC]> I've been in Fa for 8 years now
[18:18:01] <From: CeLeS[aC]> Can I join?
[18:18:04] <To: CeLeS[aC]> ...wtf
[18:18:12] <From: CeLeS[aC]> CeLe wants to join Fa
[18:18:14] <From: CeLeS[aC]> k?
[18:18:32] <To: CeLeS[aC]> and ? u loaded on my clan also what makes you think i would let u join
Also i got several screen shots from back when i used my client of cele bowing to raihan[rc] and raihan making cele bow to me.
http://img256.imageshack.us/img256/3933/haxuo1.png
That's his 'proof' that he has warden code.
~Hdx
Quote from: Hdx on September 24, 2007, 06:49 PM
http://img256.imageshack.us/img256/3933/haxuo1.png
That's his 'proof' that he has warden code.
~Hdx
What's that dude's AIM/MSN? Let me talk with him to see if he'll hook me up.
Who cares what his AIM is? I want his home address, so I can fill his mailbox with chain letters.
Sorry fed the troll wasn't thinking.
And i'm dammen sure that was dev.
~Hdx
HOSHIT! A FILE WITH THE NAME CWARDEN!
Quote from: Hdx on September 23, 2007, 10:50 PM
...JavaOp [Berzerker is bitching at me to add shit]...
Just to throw this thread even more off-topic..
Somebody is currently working on a re-write of large chunks of JavaOp2, which he's planning to release as JavaOp3 (last I heard). So you might want to hold off and make the changes on JavaOp3.
VaporBot? Damn that thing is from like 2000 with Atom and Mesiah
if you want his number and address im sure i can provide you with the information.