Valhalla Legends Archive

Programming => Battle.net Bot Development => Topic started by: Hdx on September 06, 2005, 04:21 PM

Title: Starcraft 1.13D
Post by: Hdx on September 06, 2005, 04:21 PM
yay, Blizzard released another useless patch :P
VerByte: 0xCD Unchanged
VerHash: 0x01010307
Binaries: Here (http://hdx.no-ip.org/hashes/STAR.zip)
Patch log:
Quote--------------------------------------------------------------------------------
- patch 1.13d
--------------------------------------------------------------------------------

- Fixed a bug that prevented the training of infested terrans.
~-~(HDX)~-~
Title: Re: Starcraft 1.13D
Post by: Newby on September 06, 2005, 04:27 PM
Awesome. Thanks for the info.
Title: Re: Starcraft 1.13D
Post by: Hdx on September 06, 2005, 04:40 PM
God I wish they would tell us what tehre really doing under the hood :P
But when has Blizzard ever done that?
~-~(HDX)~-~
Title: Re: Starcraft 1.13D
Post by: Falcon[anti-yL] on September 06, 2005, 05:05 PM
I wish they would just release one big update fixing alot of bugs instead of releasing a new patch every few weeks to fix 1 thing.
Title: Re: Starcraft 1.13D
Post by: Explicit on September 06, 2005, 05:09 PM
Quote from: Falcon[anti-yL] on September 06, 2005, 05:05 PM
I wish they would just release one big update fixing alot of bugs instead of releasing a new patch every few weeks to fix 1 thing.

But doing that would take away their fun in tormenting Battle.net users like us. ::) sigh, it's going to take a long while for me to download the patch, considering I'm dial-up. :-\
Title: Re: Starcraft 1.13D
Post by: MyndFyre on September 06, 2005, 06:00 PM
Quote from: Explicit[nK] on September 06, 2005, 05:09 PM
But doing that would take away their fun in tormenting Battle.net users like us. ::) sigh, it's going to take a long while for me to download the patch, considering I'm dial-up. :-\
Yes.  It would take away their fun "tormenting" Battle.net users.  As opposed to the people whose fun is already gone because they can't make Infested Terran anymore.  You know, the *actual* users -- the ones with the official client?
Title: Re: Starcraft 1.13D
Post by: Explicit on September 06, 2005, 06:11 PM
Quote from: MyndFyre on September 06, 2005, 06:00 PM
Quote from: Explicit[nK] on September 06, 2005, 05:09 PM
But doing that would take away their fun in tormenting Battle.net users like us. ::) sigh, it's going to take a long while for me to download the patch, considering I'm dial-up. :-\
Yes.  It would take away their fun "tormenting" Battle.net users.  As opposed to the people whose fun is already gone because they can't make Infested Terran anymore.  You know, the *actual* users -- the ones with the official client?

You're right.
Title: Re: Starcraft 1.13D
Post by: DeTaiLs on September 06, 2005, 07:21 PM
Now with the new online mineral hack its going to cause b.net to force another patch they never seem to end do they.
Title: Re: Starcraft 1.13D
Post by: Newby on September 06, 2005, 07:22 PM
So, I guess you can blame the "hackers" for this, eh? :P
Title: Re: Starcraft 1.13D
Post by: DeTaiLs on September 06, 2005, 07:24 PM
Quote from: Newby on September 06, 2005, 07:22 PM
So, I guess you can blame the "hackers" for this, eh? :P

nah u can blame blizzard for 1.13d but u can blame the hackers for the new patch comming 1.14 or 1.13e
Title: Re: Starcraft 1.13D
Post by: Yegg on September 06, 2005, 07:28 PM
Well if there weren't hackers, then Blizzard would't be making their games "more safe". :)
Title: Re: Starcraft 1.13D
Post by: Blaze on September 06, 2005, 07:28 PM
I don't think blizzard has ever released a patch revision higher then d...

You can blame hackers for 1.13.  More specificly, dt.
Title: Re: Starcraft 1.13D
Post by: DeTaiLs on September 06, 2005, 07:32 PM
Quote from: Blaze on September 06, 2005, 07:28 PM
I don't think blizzard has ever released a patch revision higher then d...

You can blame hackers for 1.13.  More specificly, dt.

nah dt is not a good of a hacker as everbody made him out to be he just finds information then realses it to the public he took credit for morph hack and mineral hack when they where both giving to him
Title: Re: Starcraft 1.13D
Post by: Blaze on September 06, 2005, 07:34 PM
Quote from: DeTaiLs on September 06, 2005, 07:32 PM
Quote from: Blaze on September 06, 2005, 07:28 PM
I don't think blizzard has ever released a patch revision higher then d...

You can blame hackers for 1.13. More specificly, dt.

nah dt is not a good of a hacker as everbody made him out to be he just finds information then realses it to the public he took credit for morph hack and mineral hack when they where both giving to him

I know he just packages all the hacks into one DLL, but if he didn't release that dl on his site publicly, 1.13 wouldn't be out!
Title: Re: Starcraft 1.13D
Post by: DeTaiLs on September 06, 2005, 07:39 PM
Quote from: Blaze on September 06, 2005, 07:34 PM
Quote from: DeTaiLs on September 06, 2005, 07:32 PM
Quote from: Blaze on September 06, 2005, 07:28 PM
I don't think blizzard has ever released a patch revision higher then d...

You can blame hackers for 1.13. More specificly, dt.

nah dt is not a good of a hacker as everbody made him out to be he just finds information then realses it to the public he took credit for morph hack and mineral hack when they where both giving to him

I know he just packages all the hacks into one DLL, but if he didn't release that dl on his site publicly, 1.13 wouldn't be out!

b.net had enough information on it to patch it, dt put morph hack in inhale so he could tell everbody that he forced patch but b.net was already working on it because enough users had the hack he caused more of a problem then really anything, there was a big fight between titan and dt on the forums awhile back
Title: Re: Starcraft 1.13D
Post by: QwertyMonster on September 07, 2005, 09:35 AM
I asked on Battle.net forums about ladder, and he said ladder is going to change, big time. Its on their list. He says winbot won't work. I told my friend this, and he said something about UDP. Any ideas on this?
Title: Re: Starcraft 1.13D
Post by: DeTaiLs on September 07, 2005, 09:48 AM
Aren't all Blizzard games run on UDP besides diablo?
Title: Re: Starcraft 1.13D
Post by: Lead on September 07, 2005, 09:52 AM
Blizzard is just trying to make Battle.net a better community by getting rid of hacking (sigh)
It will come to the point where Battle.net will be sending keep-alive packets that only the client will know how to respond to......so we are pretty fucked in the long run.
Title: Re: Starcraft 1.13D
Post by: Topaz on September 07, 2005, 11:23 AM
I don't really see how Blizzard is going to care about Starcraft/D2. They've already generated tons of revenue, and they gain nothing by improving a free service.
Title: Re: Starcraft 1.13D
Post by: iago on September 07, 2005, 12:14 PM
Quote from: HdxBmx27 on September 06, 2005, 04:40 PM
God I wish they would tell us what tehre really doing under the hood :P
But when has Blizzard ever done that?
~-~(HDX)~-~

There are plenty of binary-diff tools available.  Feel free to find out for us?
Title: Re: Starcraft 1.13D
Post by: UserLoser. on September 07, 2005, 08:03 PM
Quote from: DeTaiLs on September 07, 2005, 09:48 AM
Aren't all Blizzard games run on UDP besides diablo?

Diablo II/Warcraft III/WoW is 100% TCP.

Qwertymonster: As far as winbots, tell your friend they have nothing to do with the in-game protocol (which happens to use UDP) so they still should be ok as long as they don't change the Battle.net chat servers.
Title: Re: Starcraft 1.13D
Post by: dxoigmn on September 07, 2005, 08:55 PM
Quote from: UserLoser on September 07, 2005, 08:03 PM
Qwertymonster: As far as winbots, tell your friend they have nothing to do with the in-game protocol (which happens to use UDP) so they still should be ok as long as they don't change the Battle.net chat servers.

Speaking of modifications to BNCS, I can easily see Blizzard implementing Warden into Starcraft (if it is not already in there, I don't know) and requiring a response to a certain packet once you tell the server you're in a game. That's modification wouldn't be all that difficult either and would stop winbots, unless someone publically releases a method to emulate Warden.
Title: Re: Starcraft 1.13D
Post by: Blaze on September 07, 2005, 09:46 PM
Couldn't you just hook the packet and modify it saying nothing bad is running?
Title: Re: Starcraft 1.13D
Post by: UserLoser. on September 07, 2005, 10:36 PM
Quote from: Blaze on September 07, 2005, 09:46 PM
Couldn't you just hook the packet and modify it saying nothing bad is running?

Probably wouldn't work, considering the Warden client downloads a module from the server and executes what's in it.  Most likely there will be no static "success" value
Title: Re: Starcraft 1.13D
Post by: Lenny on September 08, 2005, 12:07 AM
How often does the Warden client download this module?  I doubt battle.net will implement this type of system if there's a heavy bandwidth cost.
Title: Re: Starcraft 1.13D
Post by: UserLoser. on September 08, 2005, 01:00 AM
Quote from: Lenny on September 08, 2005, 12:07 AM
How often does the Warden client download this module?  I doubt battle.net will implement this type of system if there's a heavy bandwidth cost.

Warden client has already been around in D2/W3 for a while now, afaik :P.  How do you think they caught people in the past, and still do today? :P
Title: Re: Starcraft 1.13D
Post by: QwertyMonster on September 08, 2005, 01:58 AM
Lol thanks for that Info UserLoser. I will tell him.

And Warden.. doesn't that make everyone's game freeze? My friend said he was packetlogging d2 or something and found out that, that the day he packetlogged d2, Warden was turned off for the whole day. Ideas? :-\
Title: Re: Starcraft 1.13D
Post by: UserLoser. on September 08, 2005, 07:41 AM
Quote from: QwertyMonster on September 08, 2005, 01:58 AM
Lol thanks for that Info UserLoser. I will tell him.

And Warden.. doesn't that make everyone's game freeze? My friend said he was packetlogging d2 or something and found out that, that the day he packetlogged d2, Warden was turned off for the whole day. Ideas? :-\

Yes I have an idea, find new friends to get info from :P
Title: Re: Starcraft 1.13D
Post by: Ringo on September 08, 2005, 11:54 AM
Quote from: QwertyMonster on September 08, 2005, 01:58 AM
Lol thanks for that Info UserLoser. I will tell him.

And Warden.. doesn't that make everyone's game freeze? My friend said he was packetlogging d2 or something and found out that, that the day he packetlogged d2, Warden was turned off for the whole day. Ideas? :-\
Has been turned off for the past 6 days now
Title: Re: Starcraft 1.13D
Post by: Doodle77 on September 08, 2005, 03:38 PM
Quote from: HdxBmx27 on September 06, 2005, 04:40 PM
God I wish they would tell us what tehre really doing under the hood :P
But when has Blizzard ever done that?
~-~(HDX)~-~
they did nothing but fix the infested terran bug for this patch i think. the other two were EUDS,EAS+ESS,and button action modifying. :/