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Update for DM's 0x09 document

Started by l)ragon, October 08, 2002, 11:42 PM

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Zonker

#15
The system for logging on battle.net being able to play games is quite useless when it comes to bots, the client tells the server wether it got the udp packets or not.  You don't even have to receive the packets, just tell battle.net that you got them

l)ragon

#16
just as your encryption key is in 0x50's recieve there is also the udp key in 0x50 if sent corectly you recieve back  some udp packets 3 if i remember. now if you create your game and someone trys to join your game while your udp socket is not connected 'you can figure out your outcome'

~l)ragon
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