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Max Payne 2

Started by Rock, March 05, 2004, 04:00 PM

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GoSuGaMING

Quote from: The-Rabid-Lord on March 09, 2004, 11:22 AM
Copying is wrong. I think its ok to copy films as long as you buy them when they come out at shops.

how is copying wrong? someone had to pay for it at one time or another.... all that most people do is jack up prices... a new game comes out lets say ummm... warcraft 4: legion of the lost soul.... they are going to charge 60$+

Hitmen

Copying is very wrong. If you want the game enough to steal it it's probably worth buying.

And $60 isn't shit when it comes to money these days.

K

Quote from: Hitmen on March 23, 2004, 03:05 PM
Copying is very wrong. If you want the game enough to steal it it's probably worth buying.

And $60 isn't shit when it comes to money these days.

What's the target age on some of these games, 12-18?  Half of the target audience doesn't have a job let alone a full time job, and the other half is either flipping burgers for minimum wage or stuck in student loans up to their ears.  

In perspective, I'd say $60 is a significant amount of money.  I'd LOVE to have $60 extra dollars cash.  I could get some good food for a change.

j0k3r

Quote from: K on March 23, 2004, 03:47 PM
Quote from: Hitmen on March 23, 2004, 03:05 PM
Copying is very wrong. If you want the game enough to steal it it's probably worth buying.

And $60 isn't shit when it comes to money these days.

What's the target age on some of these games, 12-18?
Exactly, mommy and daddy pay for things, special occasions, birthdays, christmas, sometimes just when the kid needs something to play. I can still get money for a video game from my parents, although I rather pay for it myself.

That's not to say $60 is nothing, it's just not too much, especially for something that could entertain you for hundreds of hours.
QuoteAnyone attempting to generate random numbers by deterministic means is, of course, living in a state of sin
John Vo

Adron

Quote from: j0k3r on March 23, 2004, 04:57 PM
That's not to say $60 is nothing, it's just not too much, especially for something that could entertain you for hundreds of hours.

It's fine for something that will entertain you for hundreds of hours, but not all games are that good. By pirating the game, you can find out if it's good or not.

j0k3r

Quote from: Adron on March 23, 2004, 05:20 PM
Quote from: j0k3r on March 23, 2004, 04:57 PM
That's not to say $60 is nothing, it's just not too much, especially for something that could entertain you for hundreds of hours.

It's fine for something that will entertain you for hundreds of hours, but not all games are that good. By pirating the game, you can find out if it's good or not.
By pirating the game, you are ripping off the programmers/company who spent hundreds of hours and thousands of dollars on it.

I guess if you pirate it with intention to buy it if it doesn't totally blow ass or runs decent on your system is ok (by my/our standards), but that's really what demos are for. UT2004 had a great demo, unfortunately I was tired of the UT series, however I would have loved to go buy it if it was the first I had played. Because the demo ruled and the full version added more.
QuoteAnyone attempting to generate random numbers by deterministic means is, of course, living in a state of sin
John Vo

Adron

Quote from: j0k3r on March 23, 2004, 05:23 PM
I guess if you pirate it with intention to buy it if it doesn't totally blow ass or runs decent on your system is ok (by my/our standards), but that's really what demos are for. UT2004 had a great demo, unfortunately I was tired of the UT series, however I would have loved to go buy it if it was the first I had played. Because the demo ruled and the full version added more.

The drawback of a demo is that the demo may be a large or small part of the game. If you're unlucky, you'll find a demo of a really nice game that you play 1 hour before beating and really like. Then you pay $60 to get the game and beat the whole thing in 2 hours. And then you feel you've been had.

j0k3r

Quote from: Adron on March 23, 2004, 05:32 PM
Quote from: j0k3r on March 23, 2004, 05:23 PM
I guess if you pirate it with intention to buy it if it doesn't totally blow ass or runs decent on your system is ok (by my/our standards), but that's really what demos are for. UT2004 had a great demo, unfortunately I was tired of the UT series, however I would have loved to go buy it if it was the first I had played. Because the demo ruled and the full version added more.

The drawback of a demo is that the demo may be a large or small part of the game. If you're unlucky, you'll find a demo of a really nice game that you play 1 hour before beating and really like. Then you pay $60 to get the game and beat the whole thing in 2 hours. And then you feel you've been had.
You can't beat multiplayer.
QuoteAnyone attempting to generate random numbers by deterministic means is, of course, living in a state of sin
John Vo

Hitmen

Quote from: K on March 23, 2004, 03:47 PM
Quote from: Hitmen on March 23, 2004, 03:05 PM
Copying is very wrong. If you want the game enough to steal it it's probably worth buying.

And $60 isn't shit when it comes to money these days.

What's the target age on some of these games, 12-18?

Last time I heard, the average age of a gamer is 28.

j0k3r

Quote from: Hitmen on March 23, 2004, 07:59 PM
Quote from: K on March 23, 2004, 03:47 PM
Quote from: Hitmen on March 23, 2004, 03:05 PM
Copying is very wrong. If you want the game enough to steal it it's probably worth buying.

And $60 isn't shit when it comes to money these days.

What's the target age on some of these games, 12-18?

Last time I heard, the average age of a gamer is 28.
They obviously weren't talking about maturity then.... And I doubt it's that high... Very highly doubt.
QuoteAnyone attempting to generate random numbers by deterministic means is, of course, living in a state of sin
John Vo