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Messages - KrzaQ

#1
I don't want to be rude, but if you are not going to share your information with us, whats the point of posting here?

Bt the way, how long can I stay ingame ignoring warden?
#2
Quote from: Insolence on August 08, 2007, 12:53 AM
Quote from: UserLoser on August 07, 2007, 10:10 AM
Quote from: Hdx on August 07, 2007, 09:44 AM
There is currently no known way to re-implement warden.

Yes there is
Err, no, there isn't.  The best you can do is come up with some static responses.

Since Warden can be updated at any time, I don't think you can fake responses.  At least not for very long, the best you can do is static responses and immediately close if you don't know how to respond.

According to what Hdx wrote, there are almost 2^160 variants of "questions", resposne database would be really huge (unless, BN uses, say, only 200 "questions")


I'm not very skilled nor experienced programmer and I would like to get some help how to make diablo make responses for my bots... Should I try to make my own GS, which, with running Diablo II, would be acting as "warden response server", or shall I try to inject directly to diablo and receive fake packets, or something I have not mentioned here?
#3
If an answer "A" is always proper for warden question "B" making a database seems to be pretty good idea. But... Is it?
#4
Thank you Hdx, its not what I really wanted, but its a solution at least. Is it needed to run a copy of d2 for each connection or one can supply information for all?

Quote from: UserLoser on August 07, 2007, 10:10 AM
Quote from: Hdx on August 07, 2007, 09:44 AM
There is currently no known way to re-implement warden.

Yes there is

Quote from: Hdx on August 07, 2007, 09:44 AM
There are other ways t do this, but each still requires you to run a copy of D2.

This is not true

Tell us more, I'm afraid telling me that there is known way around warden didn't help me.
#5
Hello, this is my first post here, I think I really need help, and this is best place to post that :)

In order not to get kicked from game I have to (properly?) respond to warden packets (and pings, of course). This is part where I need help: I can respond ping packets, thats easy, the worst part is warden. I searched a bit, and found no useful information. D2GS Packet Research doesn't even mention 0xAE S -> C packet, and in several topics I read people say that there is no known solution to warden (but, on the other hand, most of these posts were dated march-june 2006)

I tried to receive fake warden packet with redvex to check if each packet gives unique response (so I could make question-answer database), but I was unable to do so (message box limitations).

I hope some of you would know answer to my question :)