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Messages - Sorc.Polgara

#1
Quote from: Yegg on May 09, 2009, 04:12 PM
Quote from: MyndFyre on May 09, 2009, 02:21 PM
Quote from: Yegg on May 09, 2009, 12:14 PM
Quote from: aton on May 09, 2009, 08:21 AM
anyone done this before?

Why do you ask? It should be very easy to create this in Python on your own from the many source codes of lickdown that are readily available.
Lickdown, huh?  Is that a distant cousin of Leisure Suit Larry?

Lmao. I just fixed it. That had me laughing out loud. :)

Looks like someone had something else on their mind at that time...
#2
Can you give the packet log with the packet data before you remove the 54 bytes et al?

You might not be filtering with libpcap correctly, it's hard to tell what the problem is without any code.

What filters are you using?
#3
You using winpcap/libpcap to capture the packets?
#4
Quote from: brew on March 19, 2009, 02:05 PM
Quote from: Hdx on March 19, 2009, 12:59 AM
I see no such thing. With that same module?
Hook GetProcAddress, check again.
Has anyone played starcraft on battle.net through WINE lately?

I've tried before, but got horrible horrible lag just trying to run SC in WINE- forget trying to get on BNET :P.
#5
my incorrect spelling of it is indicative of my quasi-southern upbringing.  VA is more east/mid-atlantic than southeast.  >_<;
#6
Ya'll are hilarious.
#7
Hdx is not the original author of JBLS anyways, IIRC.
#9
Quote from: MyndFyre[vL] on July 21, 2008, 06:44 PM
rob released his source code for lockdown which implemented the functionality necessary for reading PE files I believe.

Also, K, your email is hidden in your profile.  PM me?

Ah, nice, thanks. Yeah, rob's source is much more Linux friendly than iago's source which is what I was using previously.
#10
Quote from: brew on July 20, 2008, 10:01 PM
Quote from: Sorc.Polgara on July 20, 2008, 03:05 PM
Bleh, I've been looking through iago's lockdown code and it looks like I'm stuck until I can figure out how to port various windows API (i.e. LoadLibrary) and such to Linux.
dlopen is the equivalent function to LoadLibrary, if that helps at all...

If it was merely the task of finding the Linux equivalent APIs, then I wouldn't be having a problem.  I don't believe one can just use the linux equivalent API to load a Windows PE DLL... I wish it were that simple.

Anyways, the BNCSutil source includes some functionality for using PE formatted files which I'm playing around with.  Although I'm unsure if it's robust enough at the moment, since the lockdown checkrevision is much more involved.
#11
Bleh, I've been looking through iago's lockdown code and it looks like I'm stuck until I can figure out how to port various windows API (i.e. LoadLibrary) and such to Linux.
#12
Quote from: MyndFyre[vL] on July 11, 2008, 01:00 AM
Does anyone have his modified version of gmp-4.2.1?  I've got the library, but he references a custom include folder in gmp-4.2.1\build.vc8. 

That'd be helpful :)

I'd like to be added to the project- I've got K's copy of the code.  I run linux and I've built the library, browsing the code atm.
#13
yay, I've been looking for the the source.
#14
Quote from: MyndFyre[vL] on June 27, 2008, 01:52 AM
3.) BN# doesn't support a drag-and-drop architecture; users need to be able to implement some objects on their own.

Alright, I think this is the most significant difference between CSB and what you've developed.  It's not merely a single object or control you can just "drag and drop" onto a form and start using with minimal effort.
#15
Seems about right.

Quote
Any other function libraries for various stuff?

Might want to take a look into some of the various functionality available to you in the STL too if you're going to use C++.  And if you're intent on making it a learning process, make sure to understand from at least from a high level the underlying concepts of what you use in the STL.  i.e. the data structures

You have a lot on your plate, and I wish you the best of luck.