Okay, I have not been on battle.net in a while and I want to get my old bot working. But it says your cleanslate is outdated is there another version?
no.
Will any one ever make a new version?
haha nice responses.
Learn BNLS larrynet, it is not too complicated for a beginner once you understand bytes, words, dwords, strings.
Quote from: Chriso on June 28, 2007, 11:02 PM
haha nice responses.
Learn BNLS larrynet, it is not too complicated for a beginner once you understand bytes, words, dwords, strings.
One could almost say, its clean and slated. Lets face it, BNLS rocks, and if you develop your bot around that instead of a DLL, then you won't have to update it all the damn time. :-P
Quote from: tagban on June 28, 2007, 11:53 PMOne could almost say, its clean and slated. Lets face it, BNLS rocks, and if you develop your bot around that instead of a DLL, then you won't have to update it all the damn time. :-P
Instead, the burden falls on your users to find a working server...
... BNLS is back up? I thought it was still down. Weird.
No.
Quote from: Kyro on June 29, 2007, 01:23 PM
... BNLS is back up? I thought it was still down. Weird.
been up for quite a while now
bnls.valhallalegends.com doesn't seem to be. (www.)valhallalegends.com seems to think the VerByte for WC3 is 0x14.
valhallalegends.com works
I pre-programmed into my bot to check my site for best bnls server for each game. The site checks the servers once every hour or so.
I personally find this very effective, but my bot isn't popular to the point I'm getting 100+ checks a day. So maybe it just works on less-used bots. :)
Why don't you just do what you do on the site..locally on the bot..save yourself some bandwidth.
Well, see the problem is I can't do that because this is a old bot. I really want to get it back working because it was really good but it has that damn clean slate needs to be updated thing I really can't do any thing. I mean I'll pay you money to get this thing working, may sound stupid but I really like this bot and I been using it for years.
Why not update it yourself?
I don't know how.
Learn like the rest of us did then.
Quote from: tagban on June 29, 2007, 11:54 PM
I pre-programmed into my bot to check my site for best bnls server for each game. The site checks the servers once every hour or so.
I personally find this very effective, but my bot isn't popular to the point I'm getting 100+ checks a day. So maybe it just works on less-used bots. :)
Where is this site?
What do you use for W2BN?
W2BN uses "valhallalegends.com" for now.
Im not giving out my address for the site, because quite frankly, its not efficient for most people. lol
In that case, can I have the bot? :D
Some Stealthbot fix from a couple months ago works with W2BN and BNLS, noob
Who are you talking to and why is SB relevant to this topic?
My bot currently doesn't support W2BN, it should but doesn't. I really don't know whats going on with it cause I can't test cause I'm IP banned from sending some probably bad checkrevision data. Was trying to implement 0x1A instead of 0x9, and its not working right for me, even though BNLS is telling me its working.
I dunno whats going on.. its really aggrevating.
Quote from: tagban on July 03, 2007, 09:21 PM
My bot currently doesn't support W2BN, it should but doesn't. I really don't know whats going on with it cause I can't test cause I'm IP banned from sending some probably bad checkrevision data. Was trying to implement 0x1A instead of 0x9, and its not working right for me, even though BNLS is telling me its working.
I dunno whats going on.. its really aggrevating.
I use 0x1A for lockdown clients and 0x09 for w3/d2
Why? 0x1A works for all of them.
tagban: Make a topic about it?
I know that, it just didn't work for me at first so I changed to 0x09...
0x09 is 0x1A with its knees chopped off. If you can get 0x1A working for one client, it will work for them all.
Hell of a way to describe it, rabbit. Very graphic. :P
Quote from: Kyro on July 04, 2007, 01:35 PM
Hell of a way to describe it, rabbit. Very graphic. :P
Yeah I switched to 0x1A in my new project but in the past I used 0x09.
Quote from: rabbit on July 04, 2007, 01:05 PM
0x09 is 0x1A with its knees chopped off. If you can get 0x1A working for one client, it will work for them all.
Actually, 0x1A is more like 0x09 with stilts.
Quote from: raylu on July 04, 2007, 10:07 AM
Why? 0x1A works for all of them.
tagban: Make a topic about it?
Theres really no point in making a topic. Everyone I ask just sends me to bnet docs, so thats what I've been doing. I can only do trial and error once a week though, cause my IP is bannd right now on all servers cept USEast and I really don't feel like getting that one banned to.
I get to the point 0x1A is sent back from BNLS and I BELIEVE its telling me I'm sending it properly, but the second I send the data to bnet, it cuts me off and IP bans me. So theres definately something going on. lol
Everything else seems solid. And my 0x9 works fine for d2 and war3.
post packet logs of s->c 0x50, c->s 0x1a, s->c 0x1a, c->s 0x51
Quote from: tagban on July 05, 2007, 12:33 PM
Theres really no point in making a topic. Everyone I ask just sends me to bnet docs, so thats what I've been doing. I can only do trial and error once a week though, cause my IP is bannd right now on all servers cept USEast and I really don't feel like getting that one banned to.
I get to the point 0x1A is sent back from BNLS and I BELIEVE its telling me I'm sending it properly, but the second I send the data to bnet, it cuts me off and IP bans me. So theres definately something going on. lol
Everything else seems solid. And my 0x9 works fine for d2 and war3.
Uh, how are you parsing them (the bnls checksum packets)?
Don't forget about 0x1A's additional return fields, and usually you only get an ipban if you send a malformed packet (incorrect offsets, etc)
Quote from: tagban on July 05, 2007, 12:33 PMI get to the point 0x1A is sent back from BNLS and I BELIEVE its telling me I'm sending it properly, but the second I send the data to bnet, it cuts me off and IP bans me. So theres definately something going on. lol
Excuse me for assuming you're stupid, but just output what you're going to send and don't actually send it.
Quote from: raylu on July 05, 2007, 10:05 PM
Quote from: tagban on July 05, 2007, 12:33 PMI get to the point 0x1A is sent back from BNLS and I BELIEVE its telling me I'm sending it properly, but the second I send the data to bnet, it cuts me off and IP bans me. So theres definately something going on. lol
Excuse me for assuming you're stupid, but just output what you're going to send and don't actually send it.
I tried doing that, and everything looks good to me. Thats why I'm kind of stumped. I guess once I get unbanned Imma do a packet log of everything and see whats going on badly..