Valhalla Legends Archive

Programming => Battle.net Bot Development => Topic started by: Hero on July 31, 2006, 06:59 PM

Title: Starcraft 1.14 Patch
Post by: Hero on July 31, 2006, 06:59 PM
New starcraft logo :)

Download:
http://www.jrealm.zerohackers.net/needed/hashes/Star_114.zip
Title: Re: Starcraft 1.14 Patch
Post by: l2k-Shadow on July 31, 2006, 07:01 PM
Version = 0x010E0001
Verbyte = 0xCF
Title: Re: Starcraft 1.14 Patch
Post by: Hero on July 31, 2006, 07:04 PM
Oh yeah, thank you  :o
Title: Re: Starcraft 1.14 Patch
Post by: Ringo on July 31, 2006, 07:05 PM
yay, protocol changes :(
My profile looks shit. OMG
Title: Re: Starcraft 1.14 Patch
Post by: DeTaiLs on July 31, 2006, 07:08 PM
Damn they patched big time
Quote--------------------------------------------------------------------------------
- patch 1.14
--------------------------------------------------------------------------------

Feature Changes

- European ladder now affiliated with WGTour (http://www.wgtour.com/blizz.php).
See http://www.battle.net/scladder/ for additional information about the new
European ladder.
- Ladder games disabled for all other regions.
- For Top vs. Bottom games, the default chat filter is now 'Chat To Allies'.
- In-game chat messages now show the speaker's name in his/her team color.
- Users can now use the mouse wheel to scroll chat and selection boxes in
Windows 98 (or later) and Macintosh OS X.
- Screen shots now use a time/date stamp; they are no longer limited to 100.
- Improved version numbering system.
- The high-color application icon from the Macintosh version is now used on PC.
- Small corrections to the Lost Temple and Dire Straits maps.

Bug Fixes

- Fixed Hatchery cancellation crash bug.
- Fixed crash that can occur when SCVs are repairing a unit boarding a Dropship.
- Fixed crash when Mac users very quickly cancel connection to Battle.net.
- Fixed a scoring bug that gave Zerg unit points for building cancellation.
- Users can now take screen shots on Macintosh OS X.
- Updated Battle.net account creation information text.
- Logging onto an account closed for a Battle.net Terms of Service violation
will now say the account is closed, rather than 'invalid password'.
- Fixed bug preventing Portuguese StarCraft clients from receiving patches from
Battle.net. Portuguese users must still patch to this level manually, but
subsequent patches can be obtained automatically from Battle.net.
- No longer displays control characters in Battle.net's map description pane.
- Color codes and control codes are no longer allowed in chat messages.
- Fixed a crash in StarEdit when attempting to save modified Blizzard maps.
- Fixed undesired text wrapping in Spanish and Portuguese Battle.net screens.
- Fixed a rare crash in multiplayer games.

Exploits

- Fixed the Nydus Canal cancellation bug that allowed creating a mobile exit.
- Fixed two exploits that allowed players to gain minerals very quickly.
- Fixed exploit with Arbiter that allowed Zerg buildings to become cloaked.
- Fixed exploit that allowed units to kill themselves instantly.
- Fixed exploit that allowed Command Center infestation without a Queen.
- Fixed exploit that allowed Command Center infestation from a distance.
- Fixed exploit that allowed players to float Zerg Drones over obstacles.
- Fixed exploit that allowed worker units to mine at a distance.
- Fixed exploit that allowed Terran buildings to lift off while training units.
- Fixed exploit that allowed SCVs to repair Protoss buildings.
- Fixed exploit that allowed SCVs to detach Larvae from Hatcheries.
- Fixed exploit that allowed morphing Terran and Protoss buildings.
- Fixed exploit that allowed buildings to be stacked on top of each other.
- Playing against illegally named players on Battle.net no longer results in a
disconnect game result.
Title: Re: Starcraft 1.14 Patch
Post by: l2k-Shadow on July 31, 2006, 07:22 PM
Quote from: Ringo on July 31, 2006, 07:05 PM
yay, protocol changes :(
My profile looks shit. OMG

No protocol changes, only version byte... profile looks like that because the ladder is now WGTour on the Europe server. None of the other servers have ladder anymore =/
Title: Re: Starcraft 1.14 Patch
Post by: Ringo on July 31, 2006, 08:04 PM
Quote from: l2k-Shadow on July 31, 2006, 07:22 PM
Quote from: Ringo on July 31, 2006, 07:05 PM
yay, protocol changes :(
My profile looks shit. OMG

No protocol changes, only version byte... profile looks like that because the ladder is now WGTour on the Europe server. None of the other servers have ladder anymore =/
Ya, ladder isnt displayed in the profiles no more, so i gota change my SC profile packet :(
Title: Re: Starcraft 1.14 Patch
Post by: topaz on July 31, 2006, 08:18 PM
BNLS update?

QuoteRetrieving verbyte for product: SEXP
The verbyte is: 0xCDL
Title: Re: Starcraft 1.14 Patch
Post by: Hdx on July 31, 2006, 08:25 PM
Game: STAR/SEXP
Version: 1.14
VerByte: 0xCF
VerHash: 0x010E0001
Version Files: Poke (http://jbls.org/downloads/hashes/STAR.zip) Poke (http://www.bnetcentral.com/downloads/STAR.zip) Poke (http://www.berzerkerweb.com/hashes/STAR.zip)
Patch Log:
Quote--------------------------------------------------------------------------------
- patch 1.14
--------------------------------------------------------------------------------

  Feature Changes

- European ladder now affiliated with WGTour (http://www.wgtour.com/blizz.php).
  See http://www.battle.net/scladder/ for additional information about the new
  European ladder.
- Ladder games disabled for all other regions.
- For Top vs. Bottom games, the default chat filter is now 'Chat To Allies'.
- In-game chat messages now show the speaker's name in his/her team color.
- Users can now use the mouse wheel to scroll chat and selection boxes in
  Windows 98 (or later) and Macintosh OS X.
- Screen shots now use a time/date stamp; they are no longer limited to 100.
- Improved version numbering system.
- The high-color application icon from the Macintosh version is now used on PC.
- Small corrections to the Lost Temple and Dire Straits maps.

  Bug Fixes

- Fixed Hatchery cancellation crash bug.
- Fixed crash that can occur when SCVs are repairing a unit boarding a Dropship.
- Fixed crash when Mac users very quickly cancel connection to Battle.net.
- Fixed a scoring bug that gave Zerg unit points for building cancellation.
- Users can now take screen shots on Macintosh OS X.
- Updated Battle.net account creation information text.
- Logging onto an account closed for a Battle.net Terms of Service violation
  will now say the account is closed, rather than 'invalid password'.
- Fixed bug preventing Portuguese StarCraft clients from receiving patches from
  Battle.net.  Portuguese users must still patch to this level manually, but
  subsequent patches can be obtained automatically from Battle.net.
- No longer displays control characters in Battle.net's map description pane.
- Color codes and control codes are no longer allowed in chat messages.
- Fixed a crash in StarEdit when attempting to save modified Blizzard maps.
- Fixed undesired text wrapping in Spanish and Portuguese Battle.net screens.
- Fixed a rare crash in multiplayer games.

  Exploits

- Fixed the Nydus Canal cancellation bug that allowed creating a mobile exit.
- Fixed two exploits that allowed players to gain minerals very quickly.
- Fixed exploit with Arbiter that allowed Zerg buildings to become cloaked.
- Fixed exploit that allowed units to kill themselves instantly.
- Fixed exploit that allowed Command Center infestation without a Queen.
- Fixed exploit that allowed Command Center infestation from a distance.
- Fixed exploit that allowed players to float Zerg Drones over obstacles.
- Fixed exploit that allowed worker units to mine at a distance.
- Fixed exploit that allowed Terran buildings to lift off while training units.
- Fixed exploit that allowed SCVs to repair Protoss buildings.
- Fixed exploit that allowed SCVs to detach Larvae from Hatcheries.
- Fixed exploit that allowed morphing Terran and Protoss buildings.
- Fixed exploit that allowed buildings to be stacked on top of each other.
- Playing against illegally named players on Battle.net no longer results in a
  disconnect game result.

JBLS.org is updated.
~-~(HDX)~-~
Title: Re: Starcraft 1.14 Patch
Post by: ShaDoWDeM on July 31, 2006, 09:16 PM
hmm
Title: Re: Starcraft 1.14 Patch
Post by: warz on July 31, 2006, 09:46 PM
Quote- Improved version numbering system.

What's this about?
Title: Re: Starcraft 1.14 Patch
Post by: vuther.de on July 31, 2006, 10:27 PM
Quote from: warz on July 31, 2006, 09:46 PM
Quote- Improved version numbering system.

What's this about?
I'm wondering the same thing..
Title: Re: Starcraft 1.14 Patch
Post by: FrostWraith on July 31, 2006, 10:41 PM
Frozen's onto something!
http://forum.valhallalegends.com/index.php?topic=14049.msg143714#msg143714
Title: Re: Starcraft 1.14 Patch
Post by: Spht on July 31, 2006, 11:20 PM
Quote from: inner.de on July 31, 2006, 10:27 PM
Quote from: warz on July 31, 2006, 09:46 PM
Quote- Improved version numbering system.

What's this about?
I'm wondering the same thing..

They're just using an improved version numbering scheme to determine game version details easier.

0xffff.0xffff.0xffff.0x01 (level . major level . minor level . expansion)
Title: Re: Starcraft 1.14 Patch
Post by: DeTaiLs on August 01, 2006, 12:45 AM
Did anybody else notice they just went through the true tricks map and the 25 trick map and just patched all that, half of the stuff didnt even effect the game play and existed for many years so don't know why they finialy patch it after all this years, Aslo people saying warden was now put into starcraft.
Title: Re: Starcraft 1.14 Patch
Post by: UserLoser on August 01, 2006, 01:00 AM
Quote from: DeTaiLs on August 01, 2006, 12:45 AM
Did anybody else notice they just went through the true tricks map and the 25 trick map and just patched all that, half of the stuff didnt even effect the game play and existed for many years so don't know why they finialy patch it after all this years, Aslo people saying warden was now put into starcraft.

Warden can't be in Starcraft unless they decide to make Battle.net host the games.  Games are peer to peer, you can play a game of Starcraft without even being connected to Battle.net
Title: Re: Starcraft 1.14 Patch
Post by: warz on August 01, 2006, 07:29 AM
It can be, just not securely.

I have a feeling this patch is just preparing for something larger.
Title: Re: Starcraft 1.14 Patch
Post by: Ringo on August 01, 2006, 07:55 AM
Quote from: UserLoser on August 01, 2006, 01:00 AM
Quote from: DeTaiLs on August 01, 2006, 12:45 AM
Did anybody else notice they just went through the true tricks map and the 25 trick map and just patched all that, half of the stuff didnt even effect the game play and existed for many years so don't know why they finialy patch it after all this years, Aslo people saying warden was now put into starcraft.

Warden can't be in Starcraft unless they decide to make Battle.net host the games.  Games are peer to peer, you can play a game of Starcraft without even being connected to Battle.net
Hm, depending how this new ladder system works, a client in a ladder game, could at a later date, be required to do warden checks with the battle.net servers why ingame.
Failing to do so, could result in the player being disconnected from battle.net, or cheating could result in the ladder game being discounted and the cheater being banned from ladder, or somthing of that nature.
Interesting subject tho :P
Hasnt SC had some kind of unactive warden client since a few patchs ago?
Title: Re: Starcraft 1.14 Patch
Post by: warz on August 01, 2006, 08:43 AM
yes
Title: Re: Starcraft 1.14 Patch
Post by: Ringo on August 01, 2006, 09:28 AM
Has anyone poked around with it? :P
Title: Re: Starcraft 1.14 Patch
Post by: warz on August 01, 2006, 11:26 AM
If I recall, isn't there a dll file in brood war's dir titled WardenClient.dll or something similar? If anyone would post a link to it I'll take a look.
Title: Re: Starcraft 1.14 Patch
Post by: QwertyMonster on August 01, 2006, 11:51 AM
I still have my rank 1 tag. Haha they didn't remove that. :)