Valhalla Legends Archive

Programming => Battle.net Bot Development => Topic started by: David on April 11, 2006, 04:51 PM

Poll
Question: Waste of time or no?
Option 1: Yes, it's a MODERATION bot votes: 11
Option 2: No, go with a UI! votes: 2
Option 3: Who cares? votes: 14
Title: [C++] UI for a Moderation Bot
Post by: David on April 11, 2006, 04:51 PM
I think it's pointless and defeats the purpose of a moderation bot.
Title: Re: [C++] UI for a Moderation Bot
Post by: Yegg on April 11, 2006, 05:53 PM
Quote from: David on April 11, 2006, 04:51 PM
I think it's pointless and defeats the purpose of a moderation bot.

It is all a matter of opinion.
Title: Re: [C++] UI for a Moderation Bot
Post by: warz on April 11, 2006, 06:19 PM
Depends, really. If you plan on just loading it and letting it sit for days on end without having to manually edit anything on it, then no, a ui would be sort of unecessary.
Title: Re: [C++] UI for a Moderation Bot
Post by: Spht on April 11, 2006, 06:28 PM
How do you expect users to communicate with the bot if there is no UI?

I think you meant GUI, in which case it is not necessary, but convinent for debugging.
Title: Re: [C++] UI for a Moderation Bot
Post by: rabbit on April 11, 2006, 07:11 PM
A removable GUI is nice.  JavaOp and JavaOp2 both have this feature, which allows it to act as either a pure moderation bot or a hybrid for chatting.
Title: Re: [C++] UI for a Moderation Bot
Post by: Joe[x86] on April 11, 2006, 07:11 PM
Seeing as how there's no option for a neutral oppinion, I picked "Who Cares?".

Personally, I'd like a bot that gives the option to the user; not to just hide the UI, but destroy it's objects, such as FoolOps and JavaOp do.
Title: Re: [C++] UI for a Moderation Bot
Post by: topaz on April 11, 2006, 07:36 PM
Why'd you make a topic like this?
Title: Re: [C++] UI for a Moderation Bot
Post by: Joe[x86] on April 11, 2006, 07:43 PM
To collect people's opinions. We all know Furious couldn't program his way out of a DRY paper bag if his life depended on it. <3 Furious.
Title: Re: [C++] UI for a Moderation Bot
Post by: David on April 11, 2006, 07:59 PM
Quote from: Topaz on April 11, 2006, 07:36 PM
Why'd you make a topic like this?

To get a public opinion, I was curious of peoples thoughts on the issue.
Title: Re: [C++] UI for a Moderation Bot
Post by: DeTaiLs on April 11, 2006, 08:13 PM
Quote from: Topaz on April 11, 2006, 07:36 PM
Why'd you make a topic like this?
Because he is a waste of sperm so he figured he be a waste of bandwidth at the same time, jp <3 furious.
Title: Re: [C++] UI for a Moderation Bot
Post by: Spht on April 11, 2006, 08:24 PM
Quote from: David on April 11, 2006, 07:59 PM
Quote from: Topaz on April 11, 2006, 07:36 PM
Why'd you make a topic like this?

To get a public opinion, I was curious of peoples thoughts on the issue.

I'm not sure why you would poll for opinions on this.

It's up to the developer.  Obviously having a GUI is more convenient for maintaining the bot, otherwise administrators would have to access the bot through the UI over Battle.net (or Botnet, or whatever else), which is less convenient.  It's pretty typical that users/consumers are going to want a product that can be used efficiently and easily.

It's like asking someone if they would like a vehicle with a remote car key, or without.
Title: Re: [C++] UI for a Moderation Bot
Post by: Sorc.Polgara on April 12, 2006, 10:21 AM
It's really up to you, the programmer.

It may vary on who the intended userbase is too.  If it's for personal use only, then no GUI with a console type UI may be perfectly fine.  However if it's intended to be used by others for the public to use, then a GUI is the way to go since it in general is easier to use and the average user tends to prefer a GUI over console type UI in general.  I believe that in the way of popularity, a GUI is a must as well.

EDIT:  Meh, most of what I said has already been said, oh well.
Title: Re: [C++] UI for a Moderation Bot
Post by: Adron on April 12, 2006, 04:13 PM
The question is UI or no UI, not GUI... I find it would be strange for a bot to have no interface to the user, including no whispered commands, no text output, and no way to start or stop it.
Title: Re: [C++] UI for a Moderation Bot
Post by: Spht on April 12, 2006, 05:43 PM
Quote from: Adron on April 12, 2006, 04:13 PM
The question is UI or no UI, not GUI... I find it would be strange for a bot to have no interface to the user, including no whispered commands, no text output, and no way to start or stop it.

Yes, which is why I'm thinking he meant GUI.  A bot with no UI is like a dog that doesn't obey.
Title: Re: [C++] UI for a Moderation Bot
Post by: Sorc.Polgara on April 12, 2006, 06:00 PM
Quote from: Spht on April 12, 2006, 05:43 PM
Quote from: Adron on April 12, 2006, 04:13 PM
The question is UI or no UI, not GUI... I find it would be strange for a bot to have no interface to the user, including no whispered commands, no text output, and no way to start or stop it.

Yes, which is why I'm thinking he meant GUI.  A bot with no UI is like a dog that doesn't obey.
Yeah... I was assuming that the poster really meant GUI as well :\
Title: Re: [C++] UI for a Moderation Bot
Post by: warz on April 12, 2006, 09:19 PM
Quote from: Spht on April 12, 2006, 05:43 PM
Yes, which is why I'm thinking he meant GUI.  A bot with no UI is like a dog that doesn't obey.

Quote
It's like asking someone if they would like a vehicle with a remote car key, or without.

lol
Title: Re: [C++] UI for a Moderation Bot
Post by: Spht on April 12, 2006, 09:32 PM
Quote from: warz on April 12, 2006, 09:19 PM
Quote from: Spht on April 12, 2006, 05:43 PM
Yes, which is why I'm thinking he meant GUI.  A bot with no UI is like a dog that doesn't obey.

Quote
It's like asking someone if they would like a vehicle with a remote car key, or without.

lol

You quoting me is like walking up to a guy and repeating everything he says.
Title: Re: [C++] UI for a Moderation Bot
Post by: Explicit on April 12, 2006, 10:01 PM
Quote from: Spht on April 12, 2006, 09:32 PM
Quote from: warz on April 12, 2006, 09:19 PM
Quote from: Spht on April 12, 2006, 05:43 PM
Yes, which is why I'm thinking he meant GUI. A bot with no UI is like a dog that doesn't obey.

Quote
It's like asking someone if they would like a vehicle with a remote car key, or without.

lol

You quoting me is like walking up to a guy and repeating everything he says.

I <3 ya, Spht.
Title: Re: [C++] UI for a Moderation Bot
Post by: Joe[x86] on April 13, 2006, 03:06 AM
Quote from: Adron on April 12, 2006, 04:13 PM
The question is UI or no UI, not GUI... I find it would be strange for a bot to have no interface to the user, including no whispered commands, no text output, and no way to start or stop it.

Sounds a lot like a process. :p
Title: Re: [C++] UI for a Moderation Bot
Post by: Zakath on April 13, 2006, 09:02 PM
A process? Any program is a process. How does the UI or lack thereof have anything to do with a program's process-ness?
Title: Re: [C++] UI for a Moderation Bot
Post by: Joe[x86] on April 13, 2006, 09:40 PM
I meant a service. Again, excuse my lack of thinking. =/
Title: Re: [C++] UI for a Moderation Bot
Post by: David on April 15, 2006, 03:15 PM
Quote from: J on April 13, 2006, 09:40 PM
I meant a service. Again, excuse my lack of thinking. =/

Actually, it runs as a Windows Service.
Title: Re: [C++] UI for a Moderation Bot
Post by: UserLoser on April 15, 2006, 04:13 PM
Quote from: J on April 13, 2006, 09:40 PM
I meant a service. Again, excuse my lack of thinking. =/

Just because something runs as a service doesn't mean the UI is invisible to the user, whether it's graphical or not.
Title: Re: [C++] UI for a Moderation Bot
Post by: MyndFyre on April 15, 2006, 05:05 PM
Quote from: David on April 15, 2006, 03:15 PM
Quote from: J on April 13, 2006, 09:40 PM
I meant a service. Again, excuse my lack of thinking. =/

Actually, it runs as a Windows Service.

It could run as a daemon (via fork()) in Linux/UNIX.
Title: Re: [C++] UI for a Moderation Bot
Post by: iago on April 16, 2006, 06:01 PM
What's this have to do with "C++"?
Title: Re: [C++] UI for a Moderation Bot
Post by: Joe[x86] on April 17, 2006, 06:12 PM
He's probably going to try to write a project in C++, but other than for his own sake, probably nothing.
Title: Re: [C++] UI for a Moderation Bot
Post by: David on April 28, 2006, 05:12 PM
Quote from: iago on April 16, 2006, 06:01 PM
What's this have to do with "C++"?

Most of the public moderation bots you find are written in Visual Basic and have a GUI, basic or not, C++ ( in this case ) would require hours of un-needed work to make a GUI for a moderation bot which IMO is not needed, correct?
Title: Re: [C++] UI for a Moderation Bot
Post by: Warrior on April 28, 2006, 05:18 PM
hours?
Title: Re: [C++] UI for a Moderation Bot
Post by: rabbit on April 28, 2006, 06:41 PM
If you do it well, hours is quite reasonable.