Hello everyone, this is my first post, I have been browsing http://bnetdocs.valhallalegends.com/content.php for some time, so I decided to register.
I'm new at using memory/offsets into games, I understand it requires a DLL file to do so.
But how would I "inject" these offsets into Diablo to check for/receive the information?
Thanks.
P.S. For C++, not Visual Basic/Other languages.
As demonstrated by DHack, there's no need to inject a DLL into the process. Just use OpenProcess and then WriteProcessMemory.
Could I have a link to the demo? I cannot seem to find it, although I only searched 3 minutes..
You could, but I don't recall it offhand. So, since it'll have to be found by searching and you're the one who actually cares to see it, I think it's fitting that you be the one to do the searching. :)
VB I assume? I can't find a WriteProcessMemory API call, but I did find the OpenProcess. clicky (http://www.rabbitsoftware.net/openprocess.txt)
QuoteVB I assume?
QuoteP.S. For C++, not Visual Basic/Other languages.
QuoteI can't find a WriteProcessMemory API call
WriteProcessMemory() (http://msdn.microsoft.com/library/default.asp?url=/library/en-us/debug/base/writeprocessmemory.asp)
Stupid API-Guide -.-
Quote from: rabbit on March 19, 2005, 08:44 AMStupid API-Guide -.-
Stupid responder, too. I thought it was pretty clear he was supposed to do the work himself; also,
he stated C++, so there's no need to assume VB.
Well don't I suck at reading?
Generally first google result is msdn when looking up certain function exports, such as WriteProcessMemory (http://www.google.com/search?hl=en&q=WriteProcessMemory&btnG=Google+Search)
Wow that works like magic. OpenProcess (http://www.google.com/search?hl=en&safe=off&q=Openprocess)