Valhalla Legends Archive

Gaming => Warcraft => Topic started by: warz on February 07, 2005, 04:48 PM

Title: Professions for a Priest
Post by: warz on February 07, 2005, 04:48 PM
I've been playing as a priest, lately, and I haven't chosen a profession yet. I was thinking I'd go Enchanting or whatever it is that can make perma bufs on armor and all that, and maybe Tailoring, because it sounds more interesting than Herbalism/Alchemy (what I have on my rogue).

Anyone have a priest, and want to suggest some professions that yall have found actually useful to yourself or your party?
Title: Re: Professions for a Priest
Post by: Thing on February 07, 2005, 06:20 PM
I think Grok does tailoring and skinning.  Tailoring is obvious because you can make your own armor.  Skinning is a handy way to make money.
Title: Re: Professions for a Priest
Post by: Skywing on February 08, 2005, 12:18 PM
Be warned that Tailoring loses a lot of it's allure once you near the level cap.  All the patterns for good armor pieces are rare drops at that point, such that you're more likely to start acquiring armor set pieces that are better anyway.

And selling items you tailor on the AH is usually a bust; most items sell for less than their components.
Title: Re: Professions for a Priest
Post by: Grok on February 08, 2005, 01:54 PM
Agree with Skywing here.  In fact, Tailoring has been largely useless for me, because the drops are too much better and more frequent than what a tailor can make.  This is not true for all professions.  Skinning and Mining are no-brainers.  You cannot get Frostsaber leather or Chimera leather by going out and finding it.  You have to skin for it.  Same with mining.

If Blizzard wanted to make Tailoring attractive, they would make it more difficult to acquire the ingredients, have a higher number of rare patterns, and make those patterns significantly (meaning 2% or more) better than quest rewards at the same level of difficulty.

The best-selling items I have are rare and required 6-8 ingredients that are difficult to accumulate.  Even those don't sell for what the ingredients cost.
Title: Re: Professions for a Priest
Post by: warz on February 08, 2005, 03:06 PM
Alright, so tailoring isn't all it's cracked up to be. I'll stay away. :-P Thanks.
Title: Re: Professions for a Priest
Post by: Mitosis on February 08, 2005, 03:59 PM
Enchanting and leatherworking works great, makes lots of money.
Title: Re: Professions for a Priest
Post by: Grok on February 09, 2005, 04:52 AM
Quote from: Mitosis on February 08, 2005, 03:59 PM
Enchanting and leatherworking works great, makes lots of money.

Because Leatherworking makes money, so does skinning.  Most of the money Grok makes from tailoring+skinning is from selling leather on AH.
Title: Re: Professions for a Priest
Post by: Adron on February 12, 2005, 01:17 PM
And myself I'm doing leatherworking, skinning, alchemy and herbalism. Having potions is a good thing - I love being self-sufficient in healing/mana potions. Plus having a few extra to offer to team.
Title: Re: Professions for a Priest
Post by: Spht on February 12, 2005, 02:50 PM
One of my characters does alchemy/heralism.  I didn't plan on making money with it, I just like the buffs.  Alchemy is a fun profession.

My other is a leatherworker/skinner.  The only time I made any large sum of money with leatherworking was during the first month of retail.  I was one of the first 5 or 10 people that could make thick armor kits, and we were actively selling them at the auction house for 1 to 2 gold each.  After I went on a two-week vacation and came back, the "going rate" for all the leatherworking things I used to sell dropped significately (due to so many people being able to make them now).  So I stopped selling my "common" productions in the auction house, and instead gave them away or sold to vendor.  I think it was early January that rugged armor kits started showing up, but the going rate for those has dropped quite some bit too lately.

I'm making good money selling leather though.
Title: Re: Professions for a Priest
Post by: warz on February 12, 2005, 03:44 PM
I chose tailoring and enchanting.
Title: Re: Professions for a Priest
Post by: l)ragon on February 13, 2005, 12:26 AM
Quote from: warz on February 12, 2005, 03:44 PM
I chose tailoring and enchanting.
Enchanting is cool, remember to write down what items give you what when disenchanting for reasons of crawling the AH for cheap items and knowing what you will get from the item, also the easyest way to level up your profession is by droping in the noob area and just giveing away enchants I did this when ever I needed the points back on closed. Mind you its good to have people giveing you magic items eg. talors/black smiths etc
Title: Re: Professions for a Priest
Post by: warz on February 13, 2005, 12:40 AM
Yeah, I actually started writing down those thing when I first realized what was going on (with the disenchant, and stuff). I kinda figured it might get  frustrating in the future if I didn't. I can tell it will take some time though to get these two professions leveled up. :-P
Title: Re: Professions for a Priest
Post by: Adron on February 13, 2005, 06:22 AM
You can also use online references such as thottbot.
Title: Re: Professions for a Priest
Post by: Mitosis on February 13, 2005, 06:52 AM
Quote from: l)ragon on February 13, 2005, 12:26 AM
Quote from: warz on February 12, 2005, 03:44 PM
I chose tailoring and enchanting.
Enchanting is cool, remember to write down what items give you what when disenchanting for reasons of crawling the AH for cheap items and knowing what you will get from the item, also the easyest way to level up your profession is by droping in the noob area and just giveing away enchants I did this when ever I needed the points back on closed. Mind you its good to have people giveing you magic items eg. talors/black smiths etc

It's all random...say you enchant a chest piece, you don't recieve the same item from it.
Title: Re: Professions for a Priest
Post by: l)ragon on February 13, 2005, 07:28 AM
Quote from: Mitosis on February 13, 2005, 06:52 AM
Quote from: l)ragon on February 13, 2005, 12:26 AM
Quote from: warz on February 12, 2005, 03:44 PM
I chose tailoring and enchanting.
Enchanting is cool, remember to write down what items give you what when disenchanting for reasons of crawling the AH for cheap items and knowing what you will get from the item, also the easyest way to level up your profession is by droping in the noob area and just giveing away enchants I did this when ever I needed the points back on closed. Mind you its good to have people giveing you magic items eg. talors/black smiths etc

It's all random...say you enchant a chest piece, you don't recieve the same item from it.
I was talking about disenchantment of items, I used to buy my junk from the AH in mass and 9 out of 10 times the disenchanted green item is the same, which is the reason to write down what you get from them, out of all the blues I have never seen anything other than shards.

thottbot is good also, but I allways liked haveing my binder infront of me.
Title: Re: Professions for a Priest
Post by: Rabid Rob on February 13, 2005, 08:45 PM
Crafted items are meant to be weaker than findable items.  What makes them good is that they are easy and reliable to make (relatively speaking).

Enchanting is a rich man's skill.  I recommend going with skinning till you are rich, then switch to that.  Rich being, oh, 125-150 gold (you gotta buy a horse, remember...).  The bonuses from enchantments are weak for a long time anyways.  If you really want to level Enchant, you gotta spend a lot of money on bids in the AH (not buyouts), most bids won't win, but by going volume, you get the items you need to skill up.

Really, crafted items + enchanting are skills that can be used to greatly assist lower level chars.  Grok can make decent clothes, for example, and if we had a master enchanter, they could then be buffed up superbly.  That's just something to consider for the future, though.
Title: Re: Professions for a Priest
Post by: Grok on February 14, 2005, 06:36 AM
Grok is now at 300 tailoring, and Chroma has picked up Enchanting to 225.  As well, Poonga (whatever his name is now) has switched to Enchanting and is around 267 skill.  So any higher enchants he can probably do.
Title: Re: Professions for a Priest
Post by: Adron on February 15, 2005, 11:07 AM
Quote from: Rabid Rob on February 13, 2005, 08:45 PM
Really, crafted items + enchanting are skills that can be used to greatly assist lower level chars.  Grok can make decent clothes, for example, and if we had a master enchanter, they could then be buffed up superbly.  That's just something to consider for the future, though.

Umm, I don't think you can do that... At least high level armor patches can't be applied to low level items. I tried to put thick armor onto a pair of level 20 or so gloves, and WoW refused.
Title: Re: Professions for a Priest
Post by: Spht on February 15, 2005, 02:29 PM
It also seems like a waste to use any high level enchants on your equipment until you reach endgame.  Before level 50, you're likely to find a replacement for a piece or armor or weapon you're using within the next 5 levels.

It's like people who pay over 100 gold for level 35 epic items...
Title: Re: Professions for a Priest
Post by: Grok on February 15, 2005, 06:55 PM
Quote from: Adron on February 15, 2005, 11:07 AM
Quote from: Rabid Rob on February 13, 2005, 08:45 PM
Really, crafted items + enchanting are skills that can be used to greatly assist lower level chars.  Grok can make decent clothes, for example, and if we had a master enchanter, they could then be buffed up superbly.  That's just something to consider for the future, though.

Umm, I don't think you can do that... At least high level armor patches can't be applied to low level items. I tried to put thick armor onto a pair of level 20 or so gloves, and WoW refused.

It works with enchanting.  I enchanted several level 12 cloaks and pants with 220-level enchantments and put them on auction house.  They sold nicely.  The cloak had +50 armor, the pants had +3 resist all.