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Your bots :)

Started by Purri, February 11, 2010, 08:57 AM

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Purri

Whats your bot name? And a screenshot of the MAIN form perhaps ? (If you have made a bot..)

Bot types: Winbot, spam, chat, massloading, ALL TYPES Allowed!

This is repost from old tread, it was from 2005 so lets see what we got today :)


So here is mine:
Named IcyChat, i dont take all rewards, pro_tech aka ringo helped me alot with this and i have spent over year on this project.




Edit: Rebuild GUI and changed a name :)

Mystical

#1
my side project, just ported it over from vb6,  name of it is zerobot, it's been zerobot since oh i guess 2002
Yeah skywings has had his bot name alot longer im sure, to lazy to change the name plus had my icon for ages.

ZeroBot is developed with Visual Studio 2010 Beta 2 | 4.0 .NET Framework

Currently supports, star, sexp, w2bn, war3, w3xp, d2, d2xp, proxy, local hashing and bnls.

debating moving it into wpf.net or atleast some of the controls in wpf

(the ops are ordered top now) this was from a few days ago when i finsihed icons bni.



Edit: (since people posted a bunch of old ss's i'll post my old bots below)
here's the vb6 versions;










and a more older vb6 version...



Mesiah / haiseM

StonerBot is a Chat/Moderation bot that uses local hashing. Support's up to 6 profiles and uses PunK's BNHash. Automatically detects current version byte and checks it against the manually entered one. If they do not match - the user is asked which one it would like to use. This bot also has some very fun and entertaining aspect's to it - and a personality of it's own! (especially when you enable Stoner Mode bwahaha)

Auto detects hash files, Won't let user connect without them.
Can use STAR, SEXP, W2BN, D2DV, WAR3, W3XP. No realm logon shit yet, in fact, no support for war3 crap whatsoever at the moment.

Screenies:











Planning a beta release pretty soon here..
]HighBrow Innovations
Coming soon...

AIM Online Status: 

Purri

Quote from: Mesiah / haiseM on February 12, 2010, 11:17 AM
StonerBot is a Chat/Moderation bot that uses local hashing. Support's up to 6 profiles and uses PunK's BNHash. Automatically detects current version byte and checks it against the manually entered one. If they do not match - the user is asked which one it would like to use. This bot also has some very fun and entertaining aspect's to it - and a personality of it's own! (especially when you enable Stoner Mode bwahaha)

Auto detects hash files, Won't let user connect without them.
Can use STAR, SEXP, W2BN, D2DV, WAR3, W3XP. No realm logon shit yet, in fact, no support for war3 crap whatsoever at the moment.



Planning a beta release pretty soon here..

Looks awesome man ;D Mine bot looks like crap D:

MysT_DooM

#4
i have to many, here are some of the more latest / things still working on/still what i like to look at:

Clan Creator






D2 NameBot






Battle.net/IRC Portal





My main ChatBot (ChangeLog)






For more various/random imgs
http://darkblizz.org/images/
http://darkblizz.org/Forum/index.php?board=14.0


vb6, something about that combination of numbers and letters is sexy

Michael


idiat

I'm not currently working on any bots, but I'll post some highlights of past projects.

Backdoored`Bot
Language: Visual Basic 6
http://iroxu.com/src/uploads/idiat/bdb.png

pibot/pichat
Language: Python (PyGTK for GUI)
http://iroxu.com/src/uploads/idiat/pibot.jpg

JavaBot
Language: Python (wxPython for GUI)
Reasonably updated description: http://forum.x86labs.org/index.php/topic,12463.0.html
http://iroxu.com/src/uploads/idiat/javabot501.PNG
http://iroxu.com/src/uploads/idiat/22%20Chanug.png
http://iroxu.com/src/uploads/idiat/23%20Friends.PNG
http://iroxu.com/src/uploads/idiat/Profile.PNG

ManBot
Language: Python (Tkinter for GUI), XML (to describe logon sequence and BNLS/BNCS packets)
http://iroxu.com/src/uploads/idiat/splooge5.png

idiat's Bot
Language: C
http://iroxu.com/src/uploads/idiat/ib2.png

I'm missing screenshots of several bots in Python, several in VB, a few in PHP, and one in Java. These are just the ones I could find with a quick look and are not necessarily reflective of the current state of the projects (if I even know where the source code/binaries are).
-idiat. Spell it right. No caps either.
-Mary Naivete, sound advice from a sound woman.

Invert

I made bots when there was still a chat gateway

Ah... so long ago. I made BNX 1.03 and 1.04 (first ever bot to have a bot network). Also helped with the ]I[.bot

Old school....old school :)

tagban

Invigoration (Vb6) based on SoupBot Source.



I still miss this bot.. it at the time connected with ALL games. Now it only works with D2. It still connects with war3 but warden gets it after 2 mins.

I have the source, but VB6 doesn't let me install it on Windows 7, and im too lazy to port it. :-P Source is released anyway, its a terrible piece of coding but the bot always worked good. :)

Mesiah / haiseM

Invert:

BNX is a great bot. Kudos. I have issues connecting it with my binary gateway program for some reason, same with other console bots.. I have to add a somewhat lengthy delay to everything sent to BNX in order for it to work. Without the delay, it crashes as soon as it opens.

I have this same problem with chewbot 1.x ...  it took me hours of scouring on the internet just to find them, can you provide any insight as to why they want to crash without the lengthy delay in between all packets?
]HighBrow Innovations
Coming soon...

AIM Online Status: 

Tazo

Quote from: Mesiah / haiseM on March 07, 2010, 06:58 PM
Invert:

BNX is a great bot. Kudos. I have issues connecting it with my binary gateway program for some reason, same with other console bots.. I have to add a somewhat lengthy delay to everything sent to BNX in order for it to work. Without the delay, it crashes as soon as it opens.

I have this same problem with chewbot 1.x ...  it took me hours of scouring on the internet just to find them, can you provide any insight as to why they want to crash without the lengthy delay in between all packets?
Could be due to the delay in communication between the gateway and the bot? Or the gateway is being overloaded and has a buffer overflow perhaps?

Gary13579



GUIs are for suckers. Completely cross platform, have gotten it running on Windows, Mac, and use it on nix now (obviously). Only supports PES and does not answer Warden, because of time constraints (I have a lot of D*-like pathing code done, much inspired by RingO, to keep the project cross platform, and I know how to bypass Warden but just haven't added it yet).

Running anywhere from 60-70 bots at a time, now. Makes me a decent amount.

rabbit

Funny...you're in #psplua @ rizon but you're not on dax at all :|
Grif: Yeah, and the people in the red states are mad because the people in the blue states are mean to them and want them to pay money for roads and schools instead of cool things like NASCAR and shotguns.  Also, there's something about ketchup in there.

Gary13579

Quote from: rabbit on March 09, 2010, 08:32 PM
Funny...you're in #psplua @ rizon but you're not on dax at all :|

I was a Dashhacks (PSP-Hacks) admin for several years, as well as a netadmin on Toc2rta and malloc. I disappeared, and it seems everyone has split off onto 20 different servers. I hang out in #psplua because of old friends, none of us even have a PSP anymore.

rabbit

Quote from: Gary13579 on March 09, 2010, 09:11 PM
Quote from: rabbit on March 09, 2010, 08:32 PM
Funny...you're in #psplua @ rizon but you're not on dax at all :|

I was a Dashhacks (PSP-Hacks) admin for several years, as well as a netadmin on Toc2rta and malloc. I disappeared, and it seems everyone has split off onto 20 different servers. I hang out in #psplua because of old friends, none of us even have a PSP anymore.
ES can lick my balls....he's the reason everything went to shit.
Grif: Yeah, and the people in the red states are mad because the people in the blue states are mean to them and want them to pay money for roads and schools instead of cool things like NASCAR and shotguns.  Also, there's something about ketchup in there.