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starcraft in-game protocol

Started by aton, May 01, 2005, 05:47 AM

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Adron

Quote from: LoRd[nK] on May 02, 2005, 02:39 PM
Quote from: Adron on May 02, 2005, 12:20 PM
Does your VB6 code work?

It looks as if it was just ported from your NBBot :p

The reason I asked was it looked like an inaccurate nonworking port from NBBot :p

aton

ok i will begin with writing a bot to login and get game listings etc. there should be enough info for that on the bnet docs
after that i will do some more years of sniffing ;)

aton

btw i heard iago is doing some linux stuff... so iago how do you logon to b.net? have you written the hashing functions yourself or have you managed to use a .dll somehow? i cannot think of any way that could be done..

Blaze

Quote
Mitosis: Haha, Im great arent I!
hismajesty[yL]: No

Ban

it is more than possible to log onto battle.net with linux...

http://newds.zefga.net <- *poke*
http://www.javaop.com <- *poke*

Just avoid languages that are platform specific (Visual Basic, Basic, etc) and avoid any portions of the language, such as API calls, that would restrict it to a single operating system. Both of the above links are links to open source bots, so if you are interested in how to connect to battle.net using *nix, take a look if it suits you.

aton


aton

now the problem is the udp checksum. does anyone have it in c/c++ ?

Ban

Please stop double posting.

warz

This is his thread. Get out of his thread.

aton

ah nevermind, he is right, i probably double posted, i am somewhat dizzy during the last days.
anyways i converted the vb functions to c, they work perfectly, thanks.