• Welcome to Valhalla Legends Archive.
 

Need Help

Started by Dayclone, February 12, 2004, 04:29 PM

Previous topic - Next topic

Networks

QuoteDenial* didn't code anything in that bot except for the Me.Caption = "Gamer Bot v1.0 By Denial"

^ thats the funniest shit i've ever heard...

hismajesty

Quote from: Fr0z3N on February 13, 2004, 03:20 PM
Sad to say but that coding is stolen

You have NO room to talk when it comes to issues of stealing coding.

To whoever started this topic: www.vbtutor.net

Hamtaro

Quote from: hismajesty on February 14, 2004, 06:26 PM
Quote from: Fr0z3N on February 13, 2004, 03:20 PM
Sad to say but that coding is stolen

You have NO room to talk when it comes to issues of stealing coding.

To whoever started this topic: www.vbtutor.net
ooh is there one of those for c++?

hismajesty

I'm sure there is, just use google. I've never looked for one really since I usually just use my C++ book when I need to look something up. =\

Dayclone

=/ I'll see what I can do about my limited VB skills.

Grok

Quote from: Spht on February 14, 2004, 03:56 PMI hereby copyright AddChat vbRed, "Disconnected" as my code. No one's allowed to use it!

Hey!!!

:p

K

Quote from: Spht on February 14, 2004, 03:56 PM
I hereby copyright AddChat vbRed, "Disconnected" as my code. No one's allowed to use it!

Uhoh -- Now that I've seen your copyrighted code, any similar code I write will be an infringment.
this->AppendText(Color("Disconnected.", "#FF0000"), true);DAMN.
this.WriteTextF(Color.Red, "Disconnected.");DAMN.

MrRaza

#37
Quote from: iago on February 11, 2004, 08:28 AM
Get a game and a packetsniffer (hint: www.ethereal.com) and a compiler (VS6, VS.net, gcc, dev-c++, etc).  Get a disassembler/debugger (IDA, W32Dasm, Softice, windbg, even VS or gdb).  That's all you need.

Use your packetsniffer to watch the game connect.  Do this a few times, and find out what changes.  Try changing your password and connecting again, see what changes.  Try connecting from your friends computer, or with a different cdkey.  Send various chat messages in the channel and see what happens.  

After that, you should be able to tell the basic protocol of the game.  Then take your debugger, and find where data is send and recieved (send() and recv()).  From there, look for where the sent data is created, or where the recieved data is processed.  

One you've found that, use your disassembler to go through the create/process functions and find out how they work, and, eventually, write your own software to imitate them.

That's all it takes!!

Of course, there's the option of using other people's work, like BNLS or CSB, but that's not fun.

What you need to know:
- some language, your choice.  You also need to know sockets programming.
- assembly

That's it!

iago said it perfectly. Starting a project like this isn't good, you won't complete because you don't know how. This has been said many times before, all you have to do is learn the language, try some simple projects out that you can add to your bot when you've learned everything, and see where you are from there.

|