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Ports

Started by MeT, November 24, 2003, 03:29 PM

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KoRe

all im saying it works for me. if it doesnt work for you guys then guess igot an advantage.

Archonist

I'm not sure if you still can.. but, I used to load 3 per key using my local IP, 2 proxies, and I changed the name the cdkey is registered to. I *belive* this is what KoRe is talking about.

Newby

He's right. I could do that.

I loaded 3 keys twice before. Two different computers with two different IP's .. but I still did it. ^^
- Newby

Quote[17:32:45] * xar sets mode: -oooooooooo algorithm ban chris cipher newby stdio TehUser tnarongi|away vursed warz
[17:32:54] * xar sets mode: +o newby
[17:32:58] <xar> new rule
[17:33:02] <xar> me and newby rule all

Quote<TehUser> Man, I can't get Xorg to work properly.  This sucks.
<torque> you should probably kill yourself
<TehUser> I think I will.  Thanks, torque.

thetempest

well if he was proxying, that would eliminate the limit of one per IP address right?

Soul Taker

The limit of one per IP address is for CHAT connections.

Newby

Quote from: UserLoser. on November 30, 2003, 11:44 AM
Explain my post above with my example of Bob.  To me, it meets all the requirements to load multiple instances of the same CDKey on Battle.net

One CDKey instance was in ops .. the other was in chat. Yes .. I could have both go in private channels.
- Newby

Quote[17:32:45] * xar sets mode: -oooooooooo algorithm ban chris cipher newby stdio TehUser tnarongi|away vursed warz
[17:32:54] * xar sets mode: +o newby
[17:32:58] <xar> new rule
[17:33:02] <xar> me and newby rule all

Quote<TehUser> Man, I can't get Xorg to work properly.  This sucks.
<torque> you should probably kill yourself
<TehUser> I think I will.  Thanks, torque.