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D2 Characters

Started by iago, August 04, 2003, 06:42 AM

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What is your favourite Diablo II class, and why?

Paladin
2 (14.3%)
Necromancer
4 (28.6%)
Sorceress
3 (21.4%)
Amazon
2 (14.3%)
Barbarian
2 (14.3%)
Druid
1 (7.1%)
Assassin
0 (0%)

Total Members Voted: 10

Hazard

All I do is duel I know my PvP SoulTaker.

!~!HaZaRD!~!

"Courage is being scared to death - but saddling up anyway." --John Wayne

Hitmen

Quote from: Eibro on August 06, 2003, 06:19 AM
There's a few [amazing] combinations I see (or saw) used a lot:
Thorns + Conversion

Generally not a good idea, when they revert back they keep the thorns aura for a short time which can be dangerous.  :-\

iago

Quote from: Hitmen on August 06, 2003, 01:56 PM
Quote from: Eibro on August 06, 2003, 06:19 AM
There's a few [amazing] combinations I see (or saw) used a lot:
Thorns + Conversion

Generally not a good idea, when they revert back they keep the thorns aura for a short time which can be dangerous.  :-\

Yeah, that's dumb, but it's ok if you have a ranged mercenary (act 1 or 3) and you're careful about attacking them in melee.
This'll make an interesting test for broken AV:
QuoteX5O!P%@AP[4\PZX54(P^)7CC)7}$EICAR-STANDARD-ANTIVIRUS-TEST-FILE!$H+H*


j0k3r

I've made a level 50 pally for PK/Duel in HC, max FoH, max Thorns, Might Merc. I'm gunna see how it goes this was a huge test but I think it should turn out OK with a lot of +skills.
QuoteAnyone attempting to generate random numbers by deterministic means is, of course, living in a state of sin
John Vo

Adron

Quote from: iago on August 06, 2003, 05:50 PM
Quote from: Hitmen on August 06, 2003, 01:56 PM
Generally not a good idea, when they revert back they keep the thorns aura for a short time which can be dangerous.  :-\

Yeah, that's dumb, but it's ok if you have a ranged mercenary (act 1 or 3) and you're careful about attacking them in melee.

And from what I can seee it's also being fixed in D2 1.1?

j0k3r

What is, the reverting with thorns or being able to kill it with ranged?
QuoteAnyone attempting to generate random numbers by deterministic means is, of course, living in a state of sin
John Vo

UserLoser

#21
Nobody likes assassins? :-\  What I think, assassins are probably one of the best PVP characters in the game if they're built right.  I know my brothers assassin was the best assassin I've ever seen before.  He used all legit gear, and could easy take out anything.  And no, he wasn't a trapper either.  Dragon flight one time on to an amazon and sometimes even a sorceress, and he'd kill them in only one hit.  As for dueling barbarians, assassins can't melee barbarians when they're whirlwinding, if barbarians were to melee him, the assassin would attack much faster, but doing less damage, and still take out the barbarian.

Hazard

I agree with UserLoser. Assassins are far from weak, if they are built right. If they are built well then they are a formidable foe.

!~!HaZaRD!~!

"Courage is being scared to death - but saddling up anyway." --John Wayne

Skywing

Quote from: HaZarD on August 07, 2003, 10:36 AM
I agree with UserLoser. Assassins are far from weak, if they are built right. If they are built well then they are a formidable foe.

!~!HaZaRD!~!
That's really not all that meaningful - from what I can tell, almost any class is a "formidable foe" with a properly constructed character.

Detailed reasoning is more helpful in this case -- e.g. Assassin skill X works very nicely against Barbarians with skill Y.

j0k3r

I don't know about skills working well against each other but I know why assassins can be great (well sort of know why, don't actually play them myself).

Firstly, Burst of Speed gives the assassin a huge advantage over other characters that is hard to makeup, run speed and attack speed. If they are in trouble they can get away with no problem, and if they are in hand to hand combat with other classes, the burst of speed gives matches it's attack speed with the other class, any extra attack speed will put it ahead.

Tiger Strike is another thing, adding 1200(?)% to their damage with 3 charges, a good assassin can take out almost any character with 1 hit (+the hits it takes to charge up).

Dragon flight can place an assassin next to hard to reach character classes like amazons and sorceresses, although it doesn't do alot of damage, if you have Tiger Strike charged you can hit them right after you teleport and fortunately those two classes don't have a lot of life.

Their maneuverability and damage is largely underestimated for the most part, but made right (speed+damage) can be formidable.
QuoteAnyone attempting to generate random numbers by deterministic means is, of course, living in a state of sin
John Vo

Skywing

#25
Quote from: j0k3r on August 07, 2003, 11:17 AM
I don't know about skills working well against each other but I know why assassins can be great (well sort of know why, don't actually play them myself).

Firstly, Burst of Speed gives the assassin a huge advantage over other characters that is hard to makeup, run speed and attack speed. If they are in trouble they can get away with no problem, and if they are in hand to hand combat with other classes, the burst of speed gives matches it's attack speed with the other class, any extra attack speed will put it ahead.

Tiger Strike is another thing, adding 1200(?)% to their damage with 3 charges, a good assassin can take out almost any character with 1 hit (+the hits it takes to charge up).

Dragon flight can place an assassin next to hard to reach character classes like amazons and sorceresses, although it doesn't do alot of damage, if you have Tiger Strike charged you can hit them right after you teleport and fortunately those two classes don't have a lot of life.

Their maneuverability and damage is largely underestimated for the most part, but made right (speed+damage) can be formidable.
Any information on how an amazon with Slow Missile would do against that, for instance?

Eibro

Quote from: Hitmen on August 06, 2003, 01:56 PM
Quote from: Eibro on August 06, 2003, 06:19 AM
There's a few [amazing] combinations I see (or saw) used a lot:
Thorns + Conversion

Generally not a good idea, when they revert back they keep the thorns aura for a short time which can be dangerous.  :-\
Ahh, I remember a few times playing Hardcore with random people... I warned them about the thorns bug, but they never listened. I remember at least three people that died because of it.
Eibro of Yeti Lovers.

iago

That's a lot like Starcraft, although carriers are good, valkeries will kill them.  Valkeries will be killed by goliaths.  Goliaths will be killed by tanks.  Tanks will be killed by zerglings.  Zerglings will be killed by lurkers.  Lurkers will be killed by carriers.

Everything has a strong point and a weak point in Starcraft, and D2 is a lot like that, too.
This'll make an interesting test for broken AV:
QuoteX5O!P%@AP[4\PZX54(P^)7CC)7}$EICAR-STANDARD-ANTIVIRUS-TEST-FILE!$H+H*


Eibro

Quote from: iago on August 07, 2003, 11:30 AM
That's a lot like Starcraft, although carriers are good, valkeries will kill them.  Valkeries will be killed by goliaths.  Goliaths will be killed by tanks.  Tanks will be killed by zerglings.  Zerglings will be killed by lurkers.  Lurkers will be killed by carriers.

Everything has a strong point and a weak point in Starcraft, and D2 is a lot like that, too.
With all those interceptor sprites on the screen, I'd be suprised if the Valkeries ever got a shot off.
Eibro of Yeti Lovers.

j0k3r

#29
Quote from: Skywing on August 07, 2003, 11:26 AM
Quote from: j0k3r on August 07, 2003, 11:17 AM
I don't know about skills working well against each other but I know why assassins can be great (well sort of know why, don't actually play them myself).

Firstly, Burst of Speed gives the assassin a huge advantage over other characters that is hard to makeup, run speed and attack speed. If they are in trouble they can get away with no problem, and if they are in hand to hand combat with other classes, the burst of speed gives matches it's attack speed with the other class, any extra attack speed will put it ahead.

Tiger Strike is another thing, adding 1200(?)% to their damage with 3 charges, a good assassin can take out almost any character with 1 hit (+the hits it takes to charge up).

Dragon flight can place an assassin next to hard to reach character classes like amazons and sorceresses, although it doesn't do alot of damage, if you have Tiger Strike charged you can hit them right after you teleport and fortunately those two classes don't have a lot of life.

Their maneuverability and damage is largely underestimated for the most part, but made right (speed+damage) can be formidable.
Any information on how an amazon with Slow Missile would do against that, for instance?

Slow missile is only for range (missiles)  ;D  Assassins are melee. Dragon Flight just teleports the assassins to the targets side and kicks.
Also note that the assassins damage is largely based on ONE attack (the final), so 75% block and Amazon dodges are vital VS an assassin.
QuoteAnyone attempting to generate random numbers by deterministic means is, of course, living in a state of sin
John Vo

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