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Clientless Diablo Bot

Started by zxibit001, July 26, 2004, 01:38 PM

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zxibit001

Alright Well , I am looking For a clientless Diablo Bot that Can be triggerd to Do certain things like Crash a Server At a certain exact time when a Player Leaves... Or Somehting Simmilar... I think there is already a Bot Like this out.. Just not Public... If u have this and would like to Share you can Pm me Or Email me. thanks.

iago

This'll make an interesting test for broken AV:
QuoteX5O!P%@AP[4\PZX54(P^)7CC)7}$EICAR-STANDARD-ANTIVIRUS-TEST-FILE!$H+H*


UserLoser.

Quote from: iago on July 26, 2004, 06:20 PM
Clientless?
[13:17:40] <UserLoser.> clientless bot?
[19:31:16] <
[vL]Grok> Clientless means what?

UserLoser.

You can't just crash a d2gs when a player leaves the game.  That's like saying, "I need a lamp that will make the power go out when I turn it on".

Soul Taker

Quote from: UserLoser. on July 26, 2004, 08:04 PM
You can't just crash a d2gs when a player leaves the game.  That's like saying, "I need a lamp that will make the power go out when I turn it on".
He never said Diablo 2.

UserLoser.

#5
Quote from: Soul Taker on July 26, 2004, 08:06 PM
Quote from: UserLoser. on July 26, 2004, 08:04 PM
You can't just crash a d2gs when a player leaves the game.  That's like saying, "I need a lamp that will make the power go out when I turn it on".
He never said Diablo 2.

Diablo 1 doesn't have game servers

K


botmaster

he wants it to send packet 5d made to crash the server. I can make such a bot and will for you I made mine already. PM me if you want some help.

zxibit001

Hey bot master... I cant seem to Pm you.  :P Wanna Email me instead? Can u pm me Or somehting i think I need ur help seeing ur the only one to seems to know what im talking about

Grok

Quote from: UserLoser. on July 26, 2004, 07:56 PM
Quote from: iago on July 26, 2004, 06:20 PM
Clientless?
[13:17:40] <UserLoser.> clientless bot?
[19:31:16] <
[vL]Grok> Clientless means what?


Without the aligning the requestor's context and their terminology, it is more difficult, and even wasteful sometimes, to attempt a reply.  "Clientless" can mean different things to different people, so clarification of that point was required here.  There is no clientless process, even in a disconnected model.  If a server is doing work for a requestor, that requestor is a client.

I was not attempting to be 'playful' with the person asking for help, but to get more information before deciding whether I had the ability to answer him in a way meaningful to his needs.

zxibit001

I thank you very much for that... For when i first posted this question i thought i had it in the right Spot? Bot Dev.... But then withing minuites it was moved to trash can. :( .. o well. Anyways By clientless , In my view anyways... Is simmalr to how most spam bots work nowadays...without d2 running useing D2lns Server... Or Something like that?? Sorry I am Fairly New to this But i am Learning... And hopefully Will Get a respondse From botmaster Soon.. as i think He has hit the nail on the head.. as to what i was trying to ask for.

Thanks

LordNevar

Your looking for a bot that creates D2 games without the game running, we know what your talking about. As of the moment there are only a few and as far as I know there not public.  This is also not a site related to blizzhackers, this is not a forum where you can come to and ask for a program to help you dupe. You want a bot that loads D2 without the game running, learn a programming language and go to town.

A good fortune may forbode a bad luck, which may in turn disguise a good fortune.
The greatest trick the Devil ever pulled, was convincing the world he didn't exsist.

UserLoser.

Quote from: botmaster on July 27, 2004, 01:54 AM
he wants it to send packet 5d made to crash the server. I can make such a bot and will for you I made mine already. PM me if you want some help.

Last time I checked, D2GS (Diablo II Game Server) packet 0x5d was used to squelch or hostile a player in the game.  How can such a packet cause the D2GS to crash?  I'd imagine, if you sent bad length/bad player ids, it would immediately disconnect you.

iago

Quote from: UserLoser. on July 27, 2004, 10:55 AM
Quote from: botmaster on July 27, 2004, 01:54 AM
he wants it to send packet 5d made to crash the server. I can make such a bot and will for you I made mine already. PM me if you want some help.

Last time I checked, D2GS (Diablo II Game Server) packet 0x5d was used to squelch or hostile a player in the game.  How can such a packet cause the D2GS to crash?  I'd imagine, if you sent bad length/bad player ids, it would immediately disconnect you.

They had (and possibly still have) a lot of implementation problems with packet handlers.  If it was me, I would have one universal verifier which checks data for sanity before ever handling it, but they relied (and possibly rely) on the handlers for individual packets taking care of that.
This'll make an interesting test for broken AV:
QuoteX5O!P%@AP[4\PZX54(P^)7CC)7}$EICAR-STANDARD-ANTIVIRUS-TEST-FILE!$H+H*


UserLoser.

Quote from: iago on July 27, 2004, 12:20 PM
Quote from: UserLoser. on July 27, 2004, 10:55 AM
Quote from: botmaster on July 27, 2004, 01:54 AM
he wants it to send packet 5d made to crash the server. I can make such a bot and will for you I made mine already. PM me if you want some help.

Last time I checked, D2GS (Diablo II Game Server) packet 0x5d was used to squelch or hostile a player in the game.  How can such a packet cause the D2GS to crash?  I'd imagine, if you sent bad length/bad player ids, it would immediately disconnect you.

They had (and possibly still have) a lot of implementation problems with packet handlers.  If it was me, I would have one universal verifier which checks data for sanity before ever handling it, but they relied (and possibly rely) on the handlers for individual packets taking care of that.

That's their fault for not having packet lengths given in most, if any, client to server packets.