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Battle.net Bot Development References

Started by Spht, June 12, 2004, 12:02 PM

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Spht

Reply to this thread with useful threads/posts which you think should be moved to this forum.  Last reply to the thread must be a month or more old.

Tuberload

I know this is off topic for this thread, but I have some ideas for the reference and thought this would be the best forum to discuss them.

I was thinking the reference forum could be organized by category. Separate threads could be created for those different categories such as Packet Information, Source Code, Feature Discussions, etc...

One problem I see with just linking to the references is that over time they will get deleted when the database gets to big and starts removing the oldest threads. Maybe they could be moved directly to this forum to help prevent loss of information?

Another problem is that a lot of the threads I listed have good information in them, but they also contain a lot of unhelpful information as well. I personally think cleaning them up would a good idea, but it would require a lot of work.

These are just some of my ideas. I know that they would require a lot of work on the part of a moderator, so if a decision is reached on how this forum will operate, I would be willing to take on the task if nobody else would like to.
Quote"Pray not for lighter burdens, but for stronger backs." -- Teddy Roosevelt
"Your forefathers have given you freedom, so good luck, see you around, hope you make it" -- Unknown

UserLoser.


hismajesty

#3
Code Snippet: 0x09
Finding OS Information
Safelist
URL Detection
Wildcards
EM_AUTOURLDETECT Link Color
SID_READUSERDATA Info.
Snippet: CalcHashBuf
Hex Protection
More Hex Protection
Spam Ban
SnpBind(), SnpQuery()?
Stopping Beep
W3XP Icon Tiers
Using Winsock Index
Game Creation
Random Quotes
Queue Sharing
Protocol Information
Snippet: 0x7D
GetTimeZoneInformation
Phrase Bans
UDP Plug
Winamp Support

Sorry if any were repeats, I got tired and stopped checking. :P

Edit: By the time I finished (took a while but I also was talking on bnet) UserLoser posted and Tuberload edited his post again. Hopefully there aren't too many repeats now. This is ordered from oldest to newest.

Spht

Nicely done Tuberload.  I think we'll slowly move threads over here and fabricate them as we add to keep things better organized.  For now, this thread can be used as a reference until useful threads are moved over here and patched up.


Eric

#6
Quote from: BinaryzL on June 12, 2004, 09:07 PM
C -> S 0x2E SID_LADDERREQ

S -> C 0x2E SID_LADDERREQ

[VB]Sloppy Incomplete VB Checkrevision function

Thanks for not only ripping me out of the credits on the CheckRevision(), but for ripping out YobGuls as well!

l)ragon

*^~·.,¸¸,.·´¯`·.,¸¸,.-·~^*ˆ¨¯¯¨ˆ*^~·.,l)ragon,.-·~^*ˆ¨¯¯¨ˆ*^~·.,¸¸,.·´¯`·.,¸¸,.-·~^*


l)ragon

there [VB] Packet 0x09 looks better suited for this board now dont you think lol.
*^~·.,¸¸,.·´¯`·.,¸¸,.-·~^*ˆ¨¯¯¨ˆ*^~·.,l)ragon,.-·~^*ˆ¨¯¯¨ˆ*^~·.,¸¸,.·´¯`·.,¸¸,.-·~^*

Stealth

- Stealth
Author of StealthBot


BinaryzL

#12
Quote from: LoRd[nK] on June 12, 2004, 09:46 PM
Quote from: BinaryzL on June 12, 2004, 09:07 PM
C -> S 0x2E SID_LADDERREQ

S -> C 0x2E SID_LADDERREQ

[VB]Sloppy Incomplete VB Checkrevision function

Thanks for not only ripping me out of the credits on the CheckRevision(), but for ripping out YobGuls as well!

I didn't rip you off...


Quote from: dRAgoN on June 13, 2004, 02:13 AM
there [VB] Packet 0x09 looks better suited for this board now dont you think lol.

lol thanks for posting that now after It took me awhile to figure out how to convert the IP, port, and other things. =p.


MyndFyre

QuoteEvery generation of humans believed it had all the answers it needed, except for a few mysteries they assumed would be solved at any moment. And they all believed their ancestors were simplistic and deluded. What are the odds that you are the first generation of humans who will understand reality?

After 3 years, it's on the horizon.  The new JinxBot, and BN#, the managed Battle.net Client library.

Quote from: chyea on January 16, 2009, 05:05 PM
You've just located global warming.