• Welcome to Valhalla Legends Archive.
 

Packet logging

Started by Lenny, July 08, 2003, 01:49 AM

Previous topic - Next topic

Lenny

Ive looked at packers of a few different bots all that directly connect to bnet with hashes.... Each one seems to have comletely diff sequence
and some packets arent defined in bnet docs such as 0x2D
The Bovine Revolution
Something unimportant

Live Battle.net:

WARNING: The preceding message may have contained content unsuitable for young children.

Zakath

Which bots did you look at? That's kind of important. There IS more than one functional way to log on, but at this point there's the current way, and the old way. The old way isn't worth pursuing.
Quote from: iago on February 02, 2005, 03:07 PM
Yes, you can't have everybody...contributing to the main source repository.  That would be stupid and create chaos.

Opensource projects...would be dumb.

Camel

It is if you ever want to get JSTR working! =P

dxoigmn

Quote from: Camel on July 08, 2003, 05:32 PM
It is if you ever want to get JSTR working! =P

Or you can just look at JSTR's battle.snp and figure it out.

Camel

Quote from: kamakazie on July 08, 2003, 09:32 PM
Or you can just look at JSTR's battle.snp and figure it out.

That would be persuing the old way.

RhiNo

or you could just do both ways hell why not beable to do 2 things instead of just 1

Camel

Because it's double the investment for almost zero return. The only reason I support JSTR is because when I origionally wrote my bot the old way was the only way. I saw no reason to remove the code I had. If I were to start over, I wouldn't bother.

RhiNo

its not 0 return its still more experience with VB if you are just starting or trying to learn more so it has its benefits

Camel

It gives zero return OVER the new login method.