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0x0A and users IP...

Started by MiCrOz, June 24, 2003, 07:05 PM

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MiCrOz

I've heard of a way to get someone IP when a user joins a channel, and that their IP is with a packet sent C>S. Is 0x0A the packet which contains the users IP? And if not, how would you get it?

Camel

It's not possible to get the actual ip out of battle.net (think about it: why on earth would they put effort into giving out information about people on their server to the public?), so you can stop trying. It is, however, possible to tell if two users have the same ip. Squelch (ignore) one  person and see who gets the 0x20 (ignored) flag. This is also how "ipbans" are generally done; they would be more accurately described as "squelchbans."

DarkMinion

It *used* to be possible to get someone's IP, if they were using a chatbot, but not anymore.

Mesiah / haiseM

#3
You can get somebody's ip address and open game port, if there hosting a game and you send 0x09 :P, so its not entirely impossible.

But as for joining a channel, no.

And i dunno if u noticed, but 0x0A is sent back with info on YOUR account (base name, statstring, logged in name), which you normally would only receive once, during login.
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c0ol

my new bot has ip features, its called ServerDotExeBot and it will be released soon.

Eternal

#5
Quote from: c0ol on June 26, 2003, 02:48 PM
my new bot has ip features, its called ServerDotExeBot and it will be released soon.

What does IP features mean? <wonders>
*hint* the bot name doesn't exactly roll off the tongue...
*another hint* Bot advertising is usually frowned upon here, its not relevant to the board.
^-----silly Brit
-----------------------------
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Trance

Quote from: Eternal on June 26, 2003, 05:06 PM
What does IP features mean? <wonders>
*hint* the bot name doesn't exactly roll off the tongue...
*another hint* Bot advertising is usually frowned upon here, its not relevant to the board.
Hint: Server.exe