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Warcraft III Clan Packetss

Started by ShaDoWDeM, July 13, 2006, 11:42 PM

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MyndFyre

Quote from: Savior on July 14, 2006, 02:24 AM
What is is hidden? :p
Many defunct or unused messages are hidden simply because they're not used or because people who have worked them out have requested that they remain hidden.
QuoteEvery generation of humans believed it had all the answers it needed, except for a few mysteries they assumed would be solved at any moment. And they all believed their ancestors were simplistic and deluded. What are the odds that you are the first generation of humans who will understand reality?

After 3 years, it's on the horizon.  The new JinxBot, and BN#, the managed Battle.net Client library.

Quote from: chyea on January 16, 2009, 05:05 PM
You've just located global warming.

ShaDoWDeM

#16
I really didn't mean this to be quality code, its just basically what will work if you implement the code the right way in your program. I'm not gonna make it so easy for the person to just copy paste and boom it will work, I wanted the person reading to have to work just a little to get the packets they implemented to work.

As for attitude, im confused why you said that because I just basically typed the post about winning or not as a joke :) and I would help more like Userloser does but i dont have access to change them on BnetDocs but ill try to post in here to help people out with packets.

yeah and I really dont know how to use this forum, Just to post :(


Spht

Quote from: $ha])oW on July 14, 2006, 01:15 AM
You have some functions from your buffer class which people might not know how to do.
Therefore my code is still more helpful to people who are getting things wrong.
Plus I made a table of content

I see about 10 things wrong with every line of code you've written.  Your post is very hard to follow, and your code references several functions/classes/form objects that you never explained.  I appreciate the time you took to make this post though.

As for UserLoser, that's some of the prettiest message handling VB code I've seen.

MyndFyre

Quote from: $ha])oW on July 14, 2006, 09:50 AM
i dont have access to change them on BnetDocs but ill try to post in here to help people out with packets.
The BnetDocs references for clan packets are correct.  I know because I contributed to them considerably, as well as some of the other message handling in regards to Warcraft III.

If you see something you think is wrong in BnetDocs, you're welcome to post a note in the BnetDocs Research and Discussion forum so that we (editors) can attend to it.
QuoteEvery generation of humans believed it had all the answers it needed, except for a few mysteries they assumed would be solved at any moment. And they all believed their ancestors were simplistic and deluded. What are the odds that you are the first generation of humans who will understand reality?

After 3 years, it's on the horizon.  The new JinxBot, and BN#, the managed Battle.net Client library.

Quote from: chyea on January 16, 2009, 05:05 PM
You've just located global warming.

Mystical

Just wondering.. Sha])ow, do you have more then 1 packetbuffer?... i dunno some people i talk to have like 5 buffers, 1 for each set of differnt things, I have 1.. to handle everything..


;\

I don't remember what my post was supposed to be relevent to..

blonde moment.