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Idea for Hashing

Started by FrOzeN, May 24, 2006, 10:24 PM

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FrOzeN

At the moment the WarCraft 3 hashes are around 10.7MB. So I downloaded UPX which cuts them down to 3.5MB. I'm not really too sure about how UPX works and all. But I was thinking if someone rewrote the hashing algorithms to take into account there newly compressed size. It would save a hell of alot of bathwidth and a bit of storage too, as hashes are probably the most commonly downloaded files.

Any thoughts on if this is worth doing? Or flaws in this?
~ FrOzeN

MyndFyre

You mean, besides the fact that the hash result would be completely wrong, since changing the data renders the hashing result absolutely worthless?   :o

I guess you could upx -u war3.exe and then hash the result.
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warz

Isn't this why the hash files are placed into rar or zip files when placed onto a webserver? heh