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Version check failed - bad version

Started by Eternal, May 16, 2003, 02:04 AM

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Eternal

Private Sub CleanSlateBot1_VersionCheck(Message As Byte, OtherInfo As String)
   Select Case Message
       Case 0:
           'AddC vbGreen, "Version check and CD-Key check passed."
       Case 1:
           AddC vbRed, "Version check failed -- bad version."


Could someone help me, specifically, with this. I am getting the Case 1 response when running the program.

Looking around at several Docs, I find:

QuoteVersionCheck(Message) - This event occurs while CD key
and username/password are being checked.              
Messages are:                                          
0 - Version check and CD-Key check passed.
1 - Version check failed, bad version.  

So, I've checked the user name and password...both fine. I am testing working keys...they are fine too. I am pretty sure I have the latest version of CSB too.

Anyone got any suggestions or advice? Thanks.        
^-----silly Brit
-----------------------------
www.brimd.com

Camel

why would you check your password and keys when you're failing version check?
fix your version check. :)

make sure your hash files are up to date, and that you're passing everything to whatever is doing the checkrevision correctly

drivehappy

Make sure that you have set your CSB.Product equal to the game you're using the CD keys on.

Eternal

Quote from: Camel on May 16, 2003, 03:37 PM

make sure your hash files are up to date, and that you're passing everything to whatever is doing the checkrevision correctly

Correct me if I am wrong, but I thought CSB meant you didn't need hashes? That being the case, I am wondering what a bad version could be...

My CSB.Product is set fine to RATS or PXES for a SC key.

<shrugs>
^-----silly Brit
-----------------------------
www.brimd.com

Zakath

Quote from: iago on February 02, 2005, 03:07 PM
Yes, you can't have everybody...contributing to the main source repository.  That would be stupid and create chaos.

Opensource projects...would be dumb.

Eternal

^-----silly Brit
-----------------------------
www.brimd.com

Zakath

I dunno...does CSB do the version byte for you? If it does, it may very well be the wrong version byte, and if it doesn't, you may have found your problem. :P
Quote from: iago on February 02, 2005, 03:07 PM
Yes, you can't have everybody...contributing to the main source repository.  That would be stupid and create chaos.

Opensource projects...would be dumb.

Eternal

CSB does everything for you...which is slightly puzzling...I mean, what would a bad version be if CSB does everything...hmm

<shrugs again>
^-----silly Brit
-----------------------------
www.brimd.com

OriOn

Hello Eternal,

Have u chek the new version_id? game_version and exe infos of the 1.10 ?.

                               1.10
version_id         0x000000c7
game_version   0x01010001
exe_info            "starcraft.exe 01/04/03 20:54:04 1064960"

For the passage of the 1.09 --> 1.10 i have just change this values.

This data are send in the FF50 packet and in FF51 by the client.
Maybe u have to check this packet. Even if u have good hashes and checksum, if these values are wrong, u will not be able to connect to bnet.