• Welcome to Valhalla Legends Archive.
 

[C++]Packet Loss

Started by sub1imina1, September 11, 2004, 10:18 AM

Previous topic - Next topic

Skywing

Quote from: Sargera on September 11, 2004, 05:17 PM
[...]
Multi-threading is usually never a good idea, and for most of the things you'd do with it, there's alternative methods that are much better.
[...]
I would amend that to something like "multi-threading without carefully designing the program is usually never a good idea".

Adron

Quote from: Grok on September 13, 2004, 11:51 AM
Quote from: Sargera on September 11, 2004, 05:17 PMMulti-threading is usually never a good idea, and for most of the things you'd do with it, there's alternative methods that are much better.

Explain why multi-threading is usually never a good idea?

"Usually never" makes no sense. Should be "usually not" or "never". Multi-threading for something that doesn't involve both low latency operations and slow operations is usually not a good idea.