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Clientless Diablo Bot

Started by zxibit001, July 26, 2004, 01:38 PM

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botmaster

by sending 5d 0a 0a PLAYER ID will make the game crash. There is a dupe method going around that if you can crash a game server yes a full server and it can be done with 1 packet. Will allow you to dupe.

ChR0NiC

Quote from: botmaster on July 27, 2004, 09:24 PM
by sending 5d 0a 0a PLAYER ID will make the game crash. There is a dupe method going around that if you can crash a game server yes a full server and it can be done with 1 packet. Will allow you to dupe.

Does this result in an IP ban?

iago

Quote from: ChR0NiC on July 27, 2004, 09:40 PM
Quote from: botmaster on July 27, 2004, 09:24 PM
by sending 5d 0a 0a PLAYER ID will make the game crash. There is a dupe method going around that if you can crash a game server yes a full server and it can be done with 1 packet. Will allow you to dupe.

Does this result in an IP ban?

Doubt it.  But as soon as Blizzard knows they'll start cdkey/account-banning.

Yay for ruining games for the rest of people on Battle.net!
This'll make an interesting test for broken AV:
QuoteX5O!P%@AP[4\PZX54(P^)7CC)7}$EICAR-STANDARD-ANTIVIRUS-TEST-FILE!$H+H*


Banana fanna fo fanna

Such a waste...someone should figure out *why* it crashes, and if it's a buffer overflow, do something much more interesting!

UserLoser.

Look into the 0x44 packet.