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I'm missing somthin

Started by illadel4life82, January 31, 2004, 11:11 PM

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illadel4life82

now I've only been lookin at the docs for bout 30 mins but the headers speak for them selves. I noticed the packets u guys have stored are like connect to server, disconnect, joined game. But I have yet seen packet definitions for like "IN" game packets. Like what happens when some1 kills a monster or drops an item? I just caught some packets my self wit Ethereal. I got IP addresses for what I think is the server

: 63.240.202.131
: 63.240.202.148

I tried to sandwhich the packets I want by going to a web sites in btw events but didn't seem to work.
:

Adron

Quote from: illadel4life82 on January 31, 2004, 11:11 PM

I tried to sandwhich the packets I want by going to a web sites in btw events but didn't seem to work.
:

Look at the timestamps instead, or type some message so you can look for that in the log.

After-Death

If you want information on diablo2 in game packets send me a PM.

This information can be found at www.d2hackers.net/packetlist.php as well.

iago

I think there's a d2 in-game packet list on bnetdocs.  Actually, that might be restricted, I'm not sure.

But in any case, I found it easiest to write a program that displays the packets on the screen as they come so I can see what's going on in realtime instead of looking at a log afterwards.
This'll make an interesting test for broken AV:
QuoteX5O!P%@AP[4\PZX54(P^)7CC)7}$EICAR-STANDARD-ANTIVIRUS-TEST-FILE!$H+H*


l)ragon

#4
Quote from: After-Death on February 03, 2004, 03:22 PM
If you want information on diablo2 in game packets send me a PM.

This information can be found at www.d2hackers.net/packetlist.php as well.

That packet list is for 1.09 and needs to be updated.

Edit: The d2 in-game packets are restricted on bnet docs also they probably need to be updated ^^.
*^~·.,¸¸,.·´¯`·.,¸¸,.-·~^*ˆ¨¯¯¨ˆ*^~·.,l)ragon,.-·~^*ˆ¨¯¯¨ˆ*^~·.,¸¸,.·´¯`·.,¸¸,.-·~^*

iago

Quote from: dRAgoN on February 03, 2004, 08:14 PM
Quote from: After-Death on February 03, 2004, 03:22 PM
If you want information on diablo2 in game packets send me a PM.

This information can be found at www.d2hackers.net/packetlist.php as well.

That packet list is for 1.09 and needs to be updated.

Edit: The d2 in-game packets are restricted on bnet docs also they probably need to be updated ^^.

Ah, cool, I haven't touched d2 since 1.09, aside from playing :)
This'll make an interesting test for broken AV:
QuoteX5O!P%@AP[4\PZX54(P^)7CC)7}$EICAR-STANDARD-ANTIVIRUS-TEST-FILE!$H+H*


Dyndrilliac

Comprehensive list of Diablo II Game Packets can be found at  www.BlizzHackers.com under the Diablo II\Packets forum, as well as tutorials for Packet Senders(6 Byte and 9 Byte examples)
Quote from: Edsger W. DijkstraIt is practically impossible to teach good programming to students that have had a prior exposure to BASIC; as potential programmers they are mentally mutilated beyond hope of regeneration.

After-Death

Ouch, you don't want to visit blizzhackers :O

MOST of the packets on that d2hackers list are accurate.

The only 1.10 changes were to game creation/exit as far as i know, althought I haven't looked in great detail.

If you want to sniff diablo ingame packets by far the best way is not using ethereal, but to use d2hackit. Anyone struggling with the program can AIM me :)