• Welcome to Valhalla Legends Archive.
 

MPQ question

Started by Mesiah / haiseM, June 28, 2003, 11:30 PM

Previous topic - Next topic

Mesiah / haiseM

I was looking through some starcraft/brood war mpq's, and took note of some configuration files and gui formation thingies. Say i were to edit one or more of these files, then re assemple the mpq, would the client run it?
]HighBrow Innovations
Coming soon...

AIM Online Status: 

Arta

Yes, that's how people make mods. Modding was never my thing but that's the principle, anyway. There's probably more to it than just changing MPQs though.

Camel

Quote from: Arta[vL] on June 29, 2003, 02:57 AM
Yes, that's how people make mods. Modding was never my thing but that's the principle, anyway. There's probably more to it than just changing MPQs though.

Not much more; basicly everything is either constant or stored in a data file within the mpq. Look in any game folder: There are maps, exes, dlls, log files, and mpqs. That's it. Now, I've never seen anybody try to argue that any substantial part of the 'default mod' is stored in log files. ;)

Mesiah / haiseM

im really interested in finding out what are in the .BIN's and a few other unknown extensions, ive searched all over the web, no results on what to open them with...
]HighBrow Innovations
Coming soon...

AIM Online Status: 

Noodlez

the BINs are pretty much the MPQs before they are turned into MPQs... they are used for testing pruposes (you can launch the game to use a bin instead of mpq)

Skywing

Quote from: MesiaH on June 29, 2003, 12:00 PM
im really interested in finding out what are in the .BIN's and a few other unknown extensions, ive searched all over the web, no results on what to open them with...
At least for Starcraft, the .BIN extension is used for both AI scripts and dialog templates (note: not Win32 dialog templates).

c0ol

in general .bin is a mac stuffit archive

Skywing

Quote from: c0ol on June 29, 2003, 02:44 PM
in general .bin is a mac stuffit archive
I believe MesiaH was referring to the .BIN files contained with Blizzard game MPQs, which are most certainly not StuffIt archives :)

Camel

Quote from: c0ol on June 29, 2003, 02:44 PM
in general .bin is a mac stuffit archive
.bin means binary file; it can be used to store different forks and manipulated into a useful mac archive or cd image. I would assume the format is not the same in blizzard's .bin files and they just made them .bin for lack of a better name, but I don't know for sure.

Mesiah / haiseM

After looking into various .bin files, ive taken note that most of them are just files were text and scripts are stored, nothing too special..

But what keeps me shocked is how the format is so different in each one... Maybe its just an extension they liked and used on alot of files? :P
]HighBrow Innovations
Coming soon...

AIM Online Status: 

tA-Kane

Quote from: c0ol on June 29, 2003, 02:44 PMin general .bin is a mac stuffit archive
No, in your thoughts, .bin is for MacBinary, a different (more standardized, but not as efficient) compression method than Stuffit's .sit.
Macintosh programmer and enthusiast.
Battle.net Bot Programming: http://www.bash.org/?240059
I can write programs. Can you right them?

http://www.clan-mac.com
http://www.eve-online.com