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Messages - ProXie

#1
'Warrior' (If that's what his name is) either couldn't complete it by the deadline and ran away or died.

Position is back open...

Edit: Filled
#2
Position has been filled.
#3
Hi,

I need a PHP/MySQL developer to code/alter our current CMS.  Please only apply if you have a lot of experience with PHP and MySQL.  I don't care about your age as long as you're a talented coder.  If you have coded a CMS in the past, please make sure to include the link as well as an admin demo/screenshot if possible.

Please PM me your AIM/MSN as well as some sort of price figure whether it be a price per hour or per project, depending on size.

I'm not looking for free work, a decent amount of money has been set aside for this project.

Thanks
#4
Quote from: MyndFyre on April 26, 2005, 06:25 PM
Quote from: ProXie on April 26, 2005, 02:09 PM
Originally, that would have been a good plan.  I'm hoping to rack up a database of thousands of users.  The project idea has pretty much evolved.

Then, rather than using PHP to handle the connections, write a simple client in C/VB/etc. and run it as a service.  Continually sending requests, you won't time out.  Go slowly enough,and you won't be flood banned.  Connect both parts to the same database; it shouldn't be particularly difficult.
Thats 'almost' what I'm planning.  I'm working with someone to program a C bot that will run and 'crawl' certain channels to collect data.
#5
Originally, that would have been a good plan.  I'm hoping to rack up a database of thousands of users.  The project idea has pretty much evolved.

#6
I'll keep you guys informed.  I'm working with someone to create a bot that is going to record data.  I don't really want to put too much info out until the site is up and running.  Most probably this project will require the cooperation of bot programmers and hopefully in the future bot programmers will be able to add some sort of code to their bot which supports the project.  For now, there really isn't a great way to do so.

#7
Ok.  Well heres the deal, the whole socket idea is pretty much out.  Lets say  I have a DB of 300 people, I can't possibly get updated stats for all of them.  It would also be a load on the server.

I spoke with a friend of mine who will be doing the PHP/MySQL programming and I think I'm going to attempt to make a Starcraft/Warcraft census.  Basicly I will make a standalone client that when you log on with it, it sends your information to the site.  I will also contact big bot programmers and have them try and encorporate the code that sends the users name, wins, loses, and realm to the site. 

The thing is, we can't think of a secure way to do it.  I thought of the idea of sending it through a URL.  The bot can create the URL with variables.  For example: It will connect to http://www.sitename.com?adduser=name_wins_etc.  Then the website will take that and store it into the DB and put it on the site.  The thing is, this can be exploited.  If the bot programmer wants to, he can easily just edit the URL and send fake information through his browser.  Do any of you have an idea on how this could work?

I hope I can get this working.  It would be a nice think for the Battle.net community.  With this info, I can display pages for people with the most wins, ladder wins, etc.  You will be able to view your information on the internet.
#8
:-D

I'll keep having to supply the script with proxys, they will die :(.
#9
Thanks.  I found a project on planet source code that does what I need.  The problem is, if someone uses the script a few times in a row, the server may be IPBanned.

Maybe you guys can help me.  I'd like to create a script that when a user enters their username, it returns a dynamic signature witht their statistical info.  The problem is, if a bunch of people are using this, everytime a page loads with the signature the socket connection has to open and BNET will eventually IPBan the server.  I was thinking about compiling a list of usernames and connecting once ever 48 hours to get the stat info but if it gets to a high amount of usernames, it may take hours to get all the stat info ( Bnet will recognize it as flooding if the script doesn't pause ).  Not only that, I hear that the socket connection isn't stable and will eventually just drop.

Any ideas?
#10
Thanks a lot.  If anyone is experienced with this and knows they can do it, contact me:
[email protected].

Or if someone is feeling generous, anyone know specificly how to make the connection?
#11
Sorry, I'm not familiar with sockets.  Would the socket run serverside?  Would it create a big load on the server?  Would it require a CDKey in order to connect?  Can it handle multiple connections one after another.

If this is a complicated job, I'd be interested in hiring someone to do it.  I have seen it done btw.
#12
Sorry, this thread could  belong in a number of different forums.  It sort of ties into Battle.net bot programming but if a moderator feels otherwise, feel free to move it.

Would it be possibly to somehow send a command to the Battle.net servers via a PHP script and have it return statistical info ( Wins, Loses, etc )? Has anyone seen a script like this?

Only method I can think of is having a bot work with the PHP script. I'm sure this is possible but thats a hell of a lot of code.

All help is appreciated.

Thanks,
Max
#13
General Discussion / Re:CPU Speed
September 06, 2003, 08:20 AM
How can you determine what speed your computer is running at?
#14
Visual Basic Programming / Re:Simple VB Question
August 02, 2003, 12:58 PM
Thanks Alot - If I can figure out this point system i will give you +1.
#15
Visual Basic Programming / Re:Simple VB Question
August 02, 2003, 10:54 AM
+1 to Joker and +1 to Camel to trying to help.  One more question:
I want it so that on a button click it "locks" a textbox.  In my program Text1 has your score in it.  I don't want people changing their score.  :P .. Any ideas? I tried Lock.Text1 .. didn't work..