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Messages - Heimdal.

#1
Yes, I use translation soon something also because not much English: - [

Ringo that language speaks?. Thanks for your time.
#2
Me salvaste escribiendo en Español :D. Bueno, a lo que me refiero con "kick pj" es, kickear a los pj que yo quiera desde un comando ingame (el cual programaría). Asimismo como se utiliza "kick nombrepj" dentro del TELNET del d2gs (telnet IP 8888), pero sin ver el código fuente del D2GS se me complíca demasiado como para saber que es lo que utilizan en el código para kickear un personaje.

Bueno, espero que me puedan ayudar nuevamente, gracias.

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Traducido

You saved my writing in Spanish: D. Well, what I mean by "kick pj" is the kicker pj I want from a command ingame (the schedule). It also is used as a "kick nombrepj" within the d2gs TELNET (telnet IP 8888), but without seeing the source code D2GS is too complicated for me to find out what is used in the code for a character kicker.

Well, I hope you can help me again, thanks.



Bye.
#3
Hi, my name is Frederick from Argentina. My english is bad.
Well, my problem is on the telnet (of D2GS). I'm C++ programming (basic) and I want to implement a system of kick pj from game, as long as administrator.
To give an idea of how to do it, I needed as a reference beginning with the source code (from D2GS) to see how it works with telnet, but the D2GS is not open source?. Someone has idea of where I can do, any help?
Sorry for my bad English language.

Thanks and sorry, bye.