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Messages - HelloThere

#1
Quote from: Ringo on June 07, 2009, 09:41 AM
Quote from: HelloThere on June 07, 2009, 08:45 AM
In my opinion there should be no External IP limit cause how 100+ users internet cafes could work if there would be max 8 Ext. ip connections ? -- can we skip this part ?
IIRC, internet cafes contact blizzard for this sort of thing.
For example, I know blizzard will allow a CDKey to be used multiple times on the same realm, if the internet cafe has contacted blizzard and asked, and they agreed.
I would guess the same is true with an IP address.

To a standard user, the limit is 8 connections to a realm, per IP address, and 1 connection per realm, per cdkey.
To have them caps raised, you need to contact blizzard.

*sigh*

yup.. I tried to do the "different internal IP" on 2 computers and it didn't work, however when I connected to VPN on #2 computer, I was able to set up 16 bots in general (2 computers, 2 IPs).

It comes that all this stuff is myth and the ext. IP is the one and only one true information.
#2
Hello,

As we know there is some limit based on something, how many instances can be connected to the battle.net at the same time.

The thing is, what it is based on ?
Internal IP ? External IP ? Files ?

I was trying to find it out using GHost++ with BNLSWarden support.

Someone on codelain forums gave such sollution:
QuoteSolution:

Based on my experience: Each set of  storm.dll, war3.exe y game.dll files let you connect 5 bots to europe, so if you want per example 15 bots running yo need 3 sets of storm.dll, war3.exe y game.dll, 1 set per 5 bots.

You can get a different set from another computer wc3 installation.

Well, I tried this one and it didn't work, however I tried this on Ubuntu OS but I don't think it should really matter.

Maximum which I reached was 8 bots, each next one got automaticly disconnected. -- EUROPE --

In my opinion there should be no External IP limit cause how 100+ users internet cafes could work if there would be max 8 Ext. ip connections ? -- can we skip this part ?


The other guy posted such information which might be key ?
Quote from: Strilanc on June 06, 2009, 03:21 PM
Here is the initial packet sent by my bot to battle.net:
Sending AuthenticationBegin to BNET
{
protocol = 0
platform = 'IX86' (reversed)
product = 'W3XP' (reversed)
product version = 23
product language = 'SUne'
internal ip = 192.168.0.110
time zone offset = 240
location id = 1033
language id = 1033
country abrev = "USA"
country name = "United States"
}


There's a lot of possibilities to differentiate users, but I bet they use the internal IP address.

from that informations, the only UNIQUE value can be 'internal ip', right ? However, I don't have a clue how to check if that really could be a sollution.

Maybe some of you already find it out ? post comments


Thanks!
#3
Hello,

I was wondering if there is able to use (means public) bot which can forwards chat from BNet to IRC and vice versa.

I'm talking about Warcraft game but idk if that's matter since packets are the same for all bnet games ? (exept wow).


Thanks! :)