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Messages - Perma

#1
I could be totally speaking out of my ass here, because I honestly did very little digging at the network level of Warcraft 3 apart from things relating to unit commands, but it was my understanding that in a custom game it is up to the host client to maintain the connections of all of the players and not the game server (which is the case in ladder games).

Meaning the host would be the only one with access to every IP address in the game. I'm not certain on this, though.
#2
Quote from: Sveet on June 11, 2009, 09:47 PMdon't you have to send chat to each player in the game?

Yes, this is correct as far as I know.
#3
StarCraft / Re: SCII beta
April 09, 2009, 10:45 PM
I would probably pay a pretty penny to get my hands on a beta key.
#4
/WHOAMI -- Introductions / Re: /wave
April 09, 2009, 06:59 PM
I've been defeated!
#5
News / Re: New Website
April 08, 2009, 11:22 AM
Looks good. I wouldn't have expected blog software as your CMS of choice though, but that should work out well.
#6
/WHOAMI -- Introductions / Re: /wave
April 08, 2009, 11:14 AM
I'm sure a lot of people here could roundhouse kick my knowledge of RE and assembly with the skills they've acquired over the years.
#7
/WHOAMI -- Introductions / Re: /wave
April 08, 2009, 01:16 AM
I hope that's not a bad thing!
#8
/WHOAMI -- Introductions / Re: /wave
April 07, 2009, 10:38 PM
Yes, I am.
#9
/WHOAMI -- Introductions / /wave
April 07, 2009, 07:42 PM
Howdy. Just making sure my handle was still available. I'm a hobbyist programmer and reverse engineer and if you've ever taken a browse through http://www.bwhacks.com then you would probably recognize me as one of the administrators. Just needed somewhere else to pass the time reading.