CS is $20.
I'm a poor college student, every dollar counts!
I'm a poor college student, every dollar counts!
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Show posts MenuQuote from: gameschild on March 08, 2006, 06:48 PMQuote from: HdxBmx27 on March 07, 2006, 10:15 PM
No such luck.
And the assighment needs to be re-sizeable.
(Stoping the flicker is jsut for me, it has annoyed me to much)
~-~(HDX)~-~
createBufferStrategy(2);
BufferStrategy strategy = getBufferStrategy();
Graphics2D g = (Graphics2D) strategy.getDrawGraphics();
g.setColor(Color.black);
g.fillRect(0,0,800,600);
strategy.show();
This is what i used on a game i wrote in Java, not sure if it helps.
.bss:081960C8 ; void dword_81960C8
.bss:081960C8 dword_81960C8 dd ? ; DATA XREF: sub_8049694+76o
.bss:081960C8 ; sub_8049694+FBCo ...
.bss:081960CC db ? ;
.bss:081960CD db ? ;
.bss:081960CE db ? ;
.bss:081960CF db ? ;
.bss:081960D0 db ? ;
.bss:081960D1 db ? ;
.bss:081960D2 db ? ;
.bss:081960D3 db ? ;
.bss:081960D4 db ? ;
.bss:081960D5 db ? ;
.bss:081960D6 db ? ;
.bss:081960D7 db ? ;
.bss:081960D8 db ? ;
.bss:081960D9 db ? ;
.bss:081960DA db ? ;
.bss:081960DB db ? ;
.bss:081960DC db ? ;
.bss:081960DD db ? ;
.bss:081960DE db ? ;
.bss:081960DF db ? ;
.bss:081960E0 db ? ;
.bss:081960E1 db ? ;
.bss:081960E2 db ? ;
.bss:081960E3 db ? ;
.bss:081960E4 db ? ;
.bss:081960E5 db ? ;
.bss:081960E6 db ? ;
.bss:081960E7 db ? ;
.bss:081960E8 dword_81960E8 dd ? ; DATA XREF: sub_804E688+38w
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