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Messages - Securify

#1
When you click "mnuConnect" this is what needs to happen.

You need to define all the shit in your config (i.e. txtUsername.Text, txtPassword.Text) as strings.

For example:

Dim strUsername As String

'strUsername = frmOne.txtUsername.Text
'Or
strUsername = Config("Battle.Net", "Username")  [This is recommended mainly, because it reads it from the config file that is set (meaning once it's saved)]

Do all the rest of the coding with the rest of the coding for "frmOne" and it's Text Boxes, etc.

CSB.UseUDP = True (For NOT getting the plug)
CSB.BNLSBotID = "YourBNLSUsername"
CSB.BNLSBotPassword = "YourBNLSPassword"
CSB.CDKey = strCDKey
CSB.Product = strProduct
CSB.Realm = strRealmName
CSB.HomeChannel = strHome
CSB.Password = strPassword
CSB.Username = strUsername
CSB.ChangePassword = False
CSB.Server = strServer
CSB.Accept = 579728 (This is the Accept code BNLS uses now for CSB)
CSB.Connect

If you need more help with CSB, just read the documentation...I read it a long time ago, and understood it perfectly.
#2
Quote from: Blaze on August 27, 2005, 01:57 AM
Quote from: FrOzeN on August 27, 2005, 01:35 AM
Yet, not sure how but people have exceeded Battle.net pings over 60 seconds..

They still send the keepalive packet, which keeps the connection alive.
Quote
but there unstable and usually only last 2-10 minutes.
Where did you get that from?

You can either manually send it or not?  Not sure.  Maybe the user disconnected locally.
#3
Quote from: Spht on August 26, 2005, 04:23 PM
Quote from: Securify on August 26, 2005, 02:30 PMI read, and have interpreted in my own words, the title "Post-Reply Pre-Login Ping" to "Reply After the Pre-Login Ping as been sent". To get -1 is "Ignore Pre-Login Ping" as you see above. It just ignores it completely.

No. Isn't it obvious? "Ignore Pre-Login Ping," pre-logon ping being the SID_PING message Battle.net sends before login (hence, "pre login") to determine your "ping time." The bot will ignore that message, but respond to all future requests. This gives you what people tend to call "-1 ping"(?)

"Post-Reply Pre-Login Ping," again referring to the ping that is sent before login ("pre-login ping"). But here instead of ignoring the request, the bot will now reply before it even receives the message (hence, "post reply"). This sort of tricks Battle.net allowing you to achieve an extraordinary low ping time--usually zero.

There you have it.

I appreciate you going, kind of, in depth about this subject.  I was a bit confused on the true meaning, but I got it now.

Again, thanks.
#4
There we go, thanks man.  I appreciate it much! :)
#5
I sent that packet in my &H50, after the rest of the coding, and I also put changed it to this in the above coding:

If Val(GetStuff("Other", "Spoof 0 Ping")) = 1 Then
Else

So it doesn't do anything in the &H25, it moves to &H50 and then sends the packet with a value of 0.

Result:  Normal Ping.

I even put it in my &H25 Packet.

If Val(GetStuff("Other", "Spoof 0 Ping")) = 1 Then
     With PBuffer
          .InsertDWORD 0
          .SendPacket &H25
     End With

Same result, normal ping.
#6
.SendPacket 0?

Because that gets me IPBanned.
#7
Ok I understand I can accomplish -1 ping by using the following code:

Case &H25
     If Val(GetStuff("Other", "Spoof -1 Ping")) = 1 Then
          Exit Sub

And I get normal ping by this code:

     Else
          With PBuffer
                .InsertNonNTString Mid(Data, 5, 4)
                .SendPacket &H25
          End With
     End If

That is my 0x25 Packet sending and receiving.  Now how do I go about getting 0 ping?  I read, and have interpreted in my own words, the title "Post-Reply Pre-Login Ping" to "Reply After the Pre-Login Ping as been sent".  To get -1 is "Ignore Pre-Login Ping" as you see above.  It just ignores it completely.  How do you reply to the packet after it has already been sent?  By a timer?

Any help is appreciated.
#8
Gaming Discussion / Re: Favorite CS Servers (1.6)
August 14, 2005, 10:29 PM
any server that has 10 people are less, is good for me (and no cs_ maps)

cal maps only :D