Oh wow I laughed hard with the file IO...
That was a joke beyond jokes
That was a joke beyond jokes
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Show posts MenuQuoteWill classic Blizzard Entertainment games be supported on the new Battle.net?
We do eventually plan to update all classic Battle.net games to take advantage of the new Battle.net accounts and server infrastructure. Beyond this, we do not have anything to announce today regarding legacy Blizzard Entertainment titles and the new Battle.net experience.
Private Sub ClientDataArrival()
Dim i As Int32
Dim bytes(1024) As [Byte]
Dim data As String
While (True)
Dim socketStream As NetworkStream = clientSocket.GetStream()
i = socketStream.Read(bytes, 0, bytes.Length)
While (i <> 0)
data = System.Text.Encoding.ASCII.GetString(bytes, 0, i)
printf(Asc(Mid(data, 2, 1))) '0x80??? wtf
Dim msg As [Byte]() = System.Text.Encoding.ASCII.GetBytes(data)
'send data back to client for shits
socketStream.Write(msg, 0, msg.Length)
i = socketStream.Read(bytes, 0, bytes.Length)
End While
End While
End Sub
0000: 01 3F 50 3A 00 00 00 00 00 36 38 58 49 56 44 32 ?P:.....68XIVD2
0010: 44 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 D ..............
0020: 00 00 00 00 00 00 00 00 00 55 53 41 00 55 6E 69 .........USA.Uni
0030: 74 65 64 20 53 74 61 74 65 73 00 ted States......
Public Sub Send_26Ex(Username As String)
With b
.i_dword &H69
.i_dword &H5
.i_dword &H1
.i_ntstring Username
.i_ntstring "record\SEXP\0\wins"
.i_ntstring "record\SEXP\0\losses"
.i_ntstring "record\SEXP\0\disconnects"
.i_ntstring "record\SEXP\0\last GAME"
.i_ntstring "record\SEXP\0\last GAME result"
.s_packet &H26, BNCS
End With
End Sub
Quote from: Yegg on April 11, 2009, 02:50 AMQuote from: PunK on April 10, 2009, 11:44 PM
I'm not 100% but I was looking through Warcraft 2 in hex editor and noticed similarities between Starcraft and Warcraft with the whole verbyte theory.
Since unfortunately I don't have any previous versions of warcraft 2, I can't really verify this.
C7 46 10 ** 00 00 00 C7 46 18 08 00 00 00 C7
Warcraft III and Diablo II's verbyte are actually located in the file version. 1.[23].214.
Is this common knowledge in Battle.net bot development? Or did no one notice this somehow after all this time?
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