Valhalla Legends Archive

Programming => Battle.net Bot Development => Topic started by: MindArchon on September 09, 2004, 08:00 PM

Title: 0x0F
Post by: MindArchon on September 09, 2004, 08:00 PM
Ok I parsed 0x0F (it was fairly easy)..

However I searched around for how the message is built up (I beleive its called a statstring) when a diablo2 player joins. I cant find anything.

This is what I got so far.

UsernameRealm, Charactername

Where does the level of the character and their character type (sorc, paladin, etc) fit in?
Title: Re:0x0F
Post by: Kp on September 09, 2004, 08:16 PM
Quote from: MindArchon on September 09, 2004, 08:00 PMHowever I searched around for how the message is built up (I beleive its called a statstring) when a diablo2 player joins. I cant find anything.

Clearly, you have not searched enough (http://www.valhallalegends.com/docs/statstring.htm).  That link is available from the Documents section on vL.com; I found it with nothing more than a memory that "we have that somewhere".  Took me ~30 seconds.
Title: Re:0x0F
Post by: FrOzeN on September 10, 2004, 06:10 AM
its in VB6 here if thats what u wanted?

http://www.geocities.com/[email protected]/statparse.txt (http://www.geocities.com/[email protected]/statparse.txt)

[EDIT] copy + paste link because the @ breaks it  :-\


Edit (Grok):  Added URL tags around it.
Title: Re:0x0F
Post by: iago on September 10, 2004, 07:04 PM
I posted a c++ version here some time ago.  Just search for any thread started by me in BotDev, there aren't very many.