I remember talks of Warcraft III having a good built-in anti-flood algorithm. Has anyone got around to reversing it? Or, has anyone done some more analysis and have any more information regarding an efficient anti-flood algorithm?
Maddox was asking me to help him reverse it, but I didn't. I'm not sure if he ever did it or not.
As far as I remeber, it prevents you from sending messages when you've typed too fast, and does not place them in a que.
Quote from: The-FooL on August 30, 2004, 08:59 AM
As far as I remeber, it prevents you from sending messages when you've typed too fast, and does not place them in a que.
and all you'd have to do is discover the algorithim and add a queue to follow it which would allow you to acheive flawless flood protection...
Quote from: The-FooL on August 30, 2004, 08:59 AM
As far as I remeber, it prevents you from sending messages when you've typed too fast, and does not place them in a que.
Would you please start spelling "queue" correctly? "Que" is a Spanish word. :P
Quote from: MyndFyre on August 30, 2004, 01:45 PM
Quote from: The-FooL on August 30, 2004, 08:59 AM
As far as I remeber, it prevents you from sending messages when you've typed too fast, and does not place them in a que.
Would you please start spelling "queue" correctly? "Que" is a Spanish word. :P
Maybe I meant the spanish word :P
Quote from: The-FooL on August 30, 2004, 09:13 PM
Quote from: MyndFyre on August 30, 2004, 01:45 PM
Quote from: The-FooL on August 30, 2004, 08:59 AM
As far as I remeber, it prevents you from sending messages when you've typed too fast, and does not place them in a que.
Would you please start spelling "queue" correctly? "Que" is a Spanish word. :P
Maybe I meant the spanish word :P
That would be really stupid, because "que" is a Spanish preposition, not a noun.