Valhalla Legends Archive

Programming => Battle.net Bot Development => Topic started by: talon60k on January 02, 2003, 05:38 PM

Title: Diablo II game server
Post by: talon60k on January 02, 2003, 05:38 PM
i was wondering if anyone can tell me anything about the compression of incoming packets used in Diablo II ingame ?
Title: Re: Diablo II game server
Post by: tA-Kane on January 02, 2003, 10:34 PM
soultaker was wondering the same thing... go back to page 4 or 5 on this forum, and check out that thread...