Has anyone packetlogged starcraft yet?
What are the changes in the packets?
Also, where can i get a packet logger from
I got new comp dont have the old one i used to own anymore
Thankz
* Notes the 3 other posts with exactly the same name.
* Notes that would probally be a good place to start
Use your eyes they arnt painted on.
Those dont say what packet's have changed, im thinking along the lines of maybe the version byte changing from C7 to something else?
Quote from: TriCk on April 29, 2004, 12:58 AM
Those dont say what packet's have changed, im thinking along the lines of maybe the version byte changing from C7 to something else?
Either a.) Packetlog it, or b.) Use BNLS.
Quote from: Myndfyre on April 29, 2004, 01:11 AM
Quote from: TriCk on April 29, 2004, 12:58 AM
Those dont say what packet's have changed, im thinking along the lines of maybe the version byte changing from C7 to something else?
Either a.) Packetlog it, or b.) Use BNLS.
or, just look in the other thread about this.
Byte: C9 apparantly.
For some reason neither of my bots have been unable to reconnect/connect/etc. because of the patch. Both still have a verbyte of C7, old hashes, and aren't using BNLS.
I've changed my bot's to C9, but am having problems, has the server's gateway changed? because it's telling me "Connection is forcefully rejected"
I think that would mean your IP banned.
No that doesn't mean ipban
It's the server kicking me off their* IP maybe...
Thats happening on StealthBot too
[8:51:47 PM] All connections closed.
[8:51:48 PM] [BNLS] Error 10061: Connection is forcefully rejected
[8:51:48 PM] [BNLS] Error 10061/10060 means that the server you are connecting to is currently down. Try again later, or choose a different one in Setup.
[8:51:48 PM] All connections closed.
nvm fixed it :)
Quote from: TriCk on April 29, 2004, 05:52 AM
[8:51:48 PM] [BNLS] Error 10061/10060 means that the server you are connecting to is currently down.
Doesn't get much clearer than that. :)
Dunno why it has the [BNLS] stamp though? I think that confused some other guy yesterday too. Fix :)
It has the [BNLS] stamp because it is the BNLS socket which generated the error. The first part of my extended description still applies; the second does not. I should amend that. :P
hmm, I updated the verbyte and put the new hashes in and now I get Version not recognized. However a bot my friend made is connecting with the old verbyte/hashes. >:(
Hmm odd, I downloaded the new hashes from a friend instead of using the ones I got out of the game directory. It appears they were differen't (different sizes and such) and now it works.
I am not sure what everyone is freaking out about. Add new hashes, Change VerByte to C9. End of story.
Thats what I was thinking.