Valhalla Legends Archive

General => General Discussion => Topic started by: Naem on March 24, 2004, 02:05 AM

Title: 64K
Post by: Naem on March 24, 2004, 02:05 AM
Anyone remember a thing years back, a program that was around 64KB large and would take you around a game-like 3D environment (I believe it used Direct3D)? I'm looking for the link to it, as I don't remember the exact name of the project. If you know how it works then post that too, thanks :)
Title: Re:64K
Post by: effect on March 24, 2004, 02:19 AM
Wasnt it a Screensaver?
Title: Re:64K
Post by: Grok on March 24, 2004, 05:52 AM
Quote from: Naem on March 24, 2004, 02:05 AM
Anyone remember a thing years back, a program that was around 64KB large and would take you around a game-like 3D environment (I believe it used Direct3D)? I'm looking for the link to it, as I don't remember the exact name of the project. If you know how it works then post that too, thanks :)

Talking about the Easter-egg in Excel 97?
Title: Re:64K
Post by: Naem on March 24, 2004, 08:26 AM
No, it was a 64KB sized application someone made that was at least 10 minutes long with decent 3D graphics. I'm sure Excel's was probably 64MB :)

I think it came out in 2000 or 2001.
Title: Re:64K
Post by: Yoni on March 24, 2004, 11:21 AM
Ah, I remember that but also don't recall how it's called.

You can do wonderful graphics with just math and no huge data files. I don't remember but it was probably some fractal-based animation with a few kilobytes of rendering code and a few kilobytes of initial data.

Edit:
A Google search revealed what you're (probably) thinking of:
Heaven 7 (http://www.demoscene.hu/~picard/h7/)
Title: Re:64K
Post by: iago on March 24, 2004, 11:55 AM
Takes a looong time to load on my work computer.  But looks pretty sweet for 64k :)
Title: Re:64K
Post by: Raven on March 24, 2004, 02:11 PM
I think I remember what you might be talking about. I remember someone or some group was demonstrating their new compression technology by compressing some ginormous 3D environment or something to an unbelievably small size.
Title: Re:64K
Post by: Naem on March 24, 2004, 05:02 PM
Quote from: Yoni on March 24, 2004, 11:21 AM
Ah, I remember that but also don't recall how it's called.

You can do wonderful graphics with just math and no huge data files. I don't remember but it was probably some fractal-based animation with a few kilobytes of rendering code and a few kilobytes of initial data.

Edit:
A Google search revealed what you're (probably) thinking of:
Heaven 7 (http://www.demoscene.hu/~picard/h7/)

Not the one I was thinking of but still nice =)
Still don't see how they can have all the 3d objects, pictures, music be 64K total.
Title: Re:64K
Post by: cipher on March 24, 2004, 05:05 PM
Perhaps the one you're looking for is amongst these:
http://gametutorials.com/Favorites/GT_Favs.htm
Title: Re:64K
Post by: Naem on March 24, 2004, 05:37 PM
Here are some cool ones:

http://awards.scene.org/nominees.php?cat=9

Wow!
Title: Re:64K
Post by: iago on March 24, 2004, 05:42 PM
Quote from: cipher on March 24, 2004, 05:05 PM
Perhaps the one you're looking for is amongst these:
http://gametutorials.com/Favorites/GT_Favs.htm

Wow@Zaphire Productions - they were friends of a friend a couple years ago.  I went to their site and recognized other names of people I know at school NOW there besides them.  I went in a big loop and ended up back in Winnipeg :D
Title: Re:64K
Post by: Vicious on March 25, 2004, 11:05 PM
Those are really neat. ;D They would make great screensavers.