anyone knows what algorithm is used to create the checksum in the game packets from sc/bw ?
for example the first packet that is send on game join
0000 0000 28C4 1000 0000 0100 0001 FF00 0100 0000
28C4 seems to be a checksum but i don't find the algorithm to generate it
any help is appreciated, thx
-Dari
Quote from: Dari on March 17, 2004, 04:17 PM
anyone knows what algorithm is used to create the checksum in the game packets from sc/bw ?
Yes.
good answer :o
and what algorithm is used ? ^^
Quote from: Dari on March 18, 2004, 12:50 AM
good answer :o
and what algorithm is used ? ^^
The one which calculates the packet's checksum, which is computed by Storm.dll.