Is there also a way to make the bot stay connected and create accounts?
Quote from: AzN on January 23, 2004, 11:51 PM
Is there also a way to make the bot stay connected and create accounts?
Look up.
Is X the same as CreateAccount ?
Public Declare Function Singly Lib "BnetAuth.dll" Alias "CreateAccount" (ByVal outbuf As String, ByVal Password As String) As Long
Public Sub CreateAccount(ByVal Username As String, ByVal Password As String)
Dim Hash As String
Hash = String(5 * 4, vbNullChar)
If Singly(Hash, Password) Then
pBuffer.InsertNTString Hash
pBuffer.NTString Username
pBuffer.sendPacket &H3D
Else
'error: result unexpected
End If
End Sub
No.
Prophet.
One major error I see is..
You closed the connection immediately after calling the Sub SendCreateAccount.
You did not give Battle.Net a chance to reply to Packet 0x3D therefore making Case &H3D obsolete.
This topic was started by Prophet..
What happened to the first half of the posts?
Glitch in the forums or did someone modiify something?
Quote from: o.OV on January 24, 2004, 06:45 PM
This topic was started by Prophet..
What happened to the first half of the posts?
Glitch in the forums or did someone modiify something?
I'm going to guess someone split the topic since the first half was posted in August IIRC.
Quote from: Soul Taker on January 24, 2004, 11:09 PMI'm going to guess someone split the topic since the first half was posted in August IIRC.
Correct. The split would not have been necessary if AzN had not resurrected an ancient topic that was resting peacefully.
Can u just logon and the create and change passwords to accounts or is there a packet or w/e you need to stop or not send to be able to create and change account/passwords?
Quote from: Networks on January 29, 2004, 08:46 AM
Can u just logon and the create and change passwords to accounts or is there a packet or w/e you need to stop or not send to be able to create and change account/passwords?
So long as you don't send the packet to LOGIN to Battle.Net with a username and password.. you can create_accounts/change_passwords.
ok thanx
really? if thats the case, anybody could create mass accounts easily... interesting.
Quote from: MesiaH on January 31, 2004, 03:17 PM
really? if thats the case, anybody could create mass accounts easily... interesting.
Presuming there are no checks against this, yes, they could. However, without consuming the requisite two hours, the accounts would be rather short lived. I expect the server does or soon will require that you log in after creating an account, since real clients do so automatically anyway. Only bots would be affected by a rule which bans for doing non-login things after a successful account create, afaik.