Valhalla Legends Archive

General => General Discussion => Topic started by: iago on September 25, 2003, 05:07 PM

Title: Routers with War3
Post by: iago on September 25, 2003, 05:07 PM
My friend's having a problem with using a router and, although I'm sure I've seen it answered before, I can't remember what the answer was :-)

He and his friend want to play war3, but they're both on the same router.  When he creates a game, only the person on the other computer can join it.

Is there some way to be able to host on one computer, and play both from battle.net and the other computer on the network?

Thanks!
Title: Re:Routers with War3
Post by: drivehappy on September 25, 2003, 08:31 PM
Yes. Forward all packets from port # (6112-6119) (TCP) to his internal IP. On my old router it was under port forwarding.
Title: Re:Routers with War3
Post by: iago on September 25, 2003, 09:38 PM
Ok, that's what I thought, but he doesn't know how to do that, and I don't have physical access to his computer.  Ohwell, I'll tell him that.

Thanks!
Title: Re:Routers with War3
Post by: iago on September 30, 2003, 06:38 PM
I found this on a website:
---------
To host from behind a router, you must access the setup software inside your router and find the "Forwarding" section (usually under "Advanced" settings). Port forwarding is used to set up public services on your network. When users from the Internet make certain requests on your router, they will be redirected to the specified IP.

After identifying the IP address of the computer you are hosting on, set "Service Port Range" to 6112-6119, then in the Protocol section, pick "Both TCP and UDP".
Title: Re:Routers with War3
Post by: Arta on October 01, 2003, 09:19 AM
war3 needs udp?
Title: Re:Routers with War3
Post by: drivehappy on October 01, 2003, 05:24 PM
I've used just TCP and it's worked ok - I'm not sure what uses the UDP on it.
Title: Re:Routers with War3
Post by: Banana fanna fo fanna on October 01, 2003, 05:42 PM
That's because when you send outgoing UDP you can receive incoming UDP. It's hard to explain, but it works.
Title: Re:Routers with War3
Post by: iago on October 01, 2003, 10:37 PM
I never even checked, that's actually from a site about how to host a dedicated server for Ghost Recon, which apparently needs both :)
Title: Re:Routers with War3
Post by: Adron on October 02, 2003, 03:16 PM
Quote from: iago on October 01, 2003, 10:37 PM
I never even checked, that's actually from a site about how to host a dedicated server for Ghost Recon, which apparently needs both :)

Ghost Recon supposedly uses tcp for the game and udp to measure latency.
Title: Re:Routers with War3
Post by: Kp on October 02, 2003, 04:29 PM
Quote from: Adron on October 02, 2003, 03:16 PM
Quote from: iago on October 01, 2003, 10:37 PM
I never even checked, that's actually from a site about how to host a dedicated server for Ghost Recon, which apparently needs both :)
Ghost Recon supposedly uses tcp for the game and udp to measure latency.
Ghost Recon also uses UDP to perform game-status polls on the servers in the Internet tab.