Valhalla Legends Archive

Programming => Battle.net Bot Development => Topic started by: Nodens on September 13, 2003, 03:33 AM

Title: Joining a game
Post by: Nodens on September 13, 2003, 03:33 AM
Anyone know of a site that has info on packets being sent and received when joining a game in sc? Or perhaps if it's not that much, then someone could simply explain it to me?
Title: Re:Joining a game
Post by: Dr.JaY on September 13, 2003, 06:28 AM
Why don't you packet log it?
Title: Re:Joining a game
Post by: Nodens on September 13, 2003, 01:22 PM
I got enough of what I needed from a friend, but for future references..what's one of the better free packet loggers?
Title: Re:Joining a game
Post by: iago on September 13, 2003, 01:29 PM
That's been answered here 1,000,000 times - Ethereal
Title: Re:Joining a game
Post by: UserLoser on September 13, 2003, 04:37 PM
Quote from: iago on September 13, 2003, 01:29 PM
That's been answered here 1,000,000 times - Ethereal

Boo! Get WPE Pro...Try http://fly.to/mtc
Title: Re:Joining a game
Post by: Soul Taker on September 13, 2003, 05:45 PM
WPE Pro can't even see lots of packets.
Title: Re:Joining a game
Post by: UserLoser on September 13, 2003, 06:43 PM
i see everything i need using it
Title: Re:Joining a game
Post by: Soul Taker on September 13, 2003, 08:56 PM
You != everyone!
Also, try logging Warcraft 3 with it.  It tends to not show half the stuff.
Title: Re:Joining a game
Post by: UserLoser on September 13, 2003, 09:02 PM
doesn't show the recieved data on w3, and it doesn't show recieved data on bots made in C++ either, but oh well
Title: Re:Joining a game
Post by: Skywing on September 14, 2003, 12:31 AM
Quote from: UserLoser on September 13, 2003, 09:02 PM
doesn't show the recieved data on w3, and it doesn't show recieved data on bots made in C++ either, but oh well
I seriously doubt whether the program is written in C++ or some other language has anything to do with WPE not properly displaying everything.

I suspect the real problem is that it doesn't support things like ReadFileEx on a socket handle or other high performance overlapped techniques.
Title: Re:Joining a game
Post by: warz on September 14, 2003, 01:28 AM
I suspect that you suspected correctly.