Valhalla Legends Archive

Programming => Battle.net Bot Development => Topic started by: ZzZzZzZ on April 29, 2009, 05:27 PM

Title: [S->C] SID_GETADVLISTEX
Post by: ZzZzZzZ on April 29, 2009, 05:27 PM
Hi!

I am search for a complete packet info about SID_GETADVLISTEX (http://www.bnetdocs.org/?op=packet&pid=266). All ok in packet start, but on each game at last 100 bytes is unknow. Can some1 help me?

P.S. Sry fro bad english.
Title: Re: [S->C] SID_GETADVLISTEX
Post by: MysT_DooM on April 29, 2009, 05:34 PM
can you highlight in a packet log of the bytes that are unknown to you. makes things easier.
Title: Re: [S->C] SID_GETADVLISTEX
Post by: ZzZzZzZ on April 29, 2009, 06:02 PM
Title: Re: [S->C] SID_GETADVLISTEX
Post by: ZzZzZzZ on April 29, 2009, 06:03 PM
Agh! It's gamestats. Right?

[52]   102 'f'  
[53]   0   GamePassword
[54]   0  
[55]   57 '9'   GameStats
[56]   50 '2'  
[57]   48 '0'  
[58]   48 '0'  
[59]   48 '0'  
[60]   48 '0'  
[61]   48 '0'  
[62]   48 '0'  

Strings takes not str.size() bytes but str.size()+1! Fuck! :)
Title: Re: [S->C] SID_GETADVLISTEX
Post by: l)ragon on April 29, 2009, 07:27 PM
Quote from: ZzZzZzZ on April 29, 2009, 06:03 PM
Agh! It's gamestats. Right?

[52]   102 'f'  
[53]   0   GamePassword
[54]   0  
[55]   57 '9'   GameStats
[56]   50 '2'  
[57]   48 '0'  
[58]   48 '0'  
[59]   48 '0'  
[60]   48 '0'  
[61]   48 '0'  
[62]   48 '0'  

Strings takes not str.size() bytes but str.size()+1! Fuck! :)
password is the next null char

game name is null terminated as is password

edit: though as i remember the null is still sent as you see i dont believe the password value is anylonger only the null