Valhalla Legends Archive

Programming => Battle.net Bot Development => Topic started by: fataly on February 01, 2009, 01:10 PM

Title: 2 easy think what i want know.
Post by: fataly on February 01, 2009, 01:10 PM
0x67 D2GS_COMMOVE
Length = 16
(DWORD) Computer Player ID
(BYTE) Movment Type (0x01=walk, 0x17=run)
(WORD) Moving to Location X -  Reversed !
(WORD) Moving To Location Y -  Reversed !
(WORD) Unknown - 0x01
(BYTE) Unknown (always 0x01/0x07/0x0D/0x0F)
(WORD) Unknown
(BYTE) Unknown


The reversed... what this excatly mean?

And

After i get Timed out game (0x0B or 0xB0 Dont remember which) , what was correct style to connect Realm and start creating new game?

   
Title: Re: 2 easy think what i want know.
Post by: Ringo on February 02, 2009, 08:56 AM
idk where you're getting reversed from.
The byte order is the same for all servers, bncs, mpc, d2gs, etc.
You connect back to the realm after a game, the same way you connect to it the 1st time around.

Aside, if you're testing D2GS stuff, you should really do it in open bnet/lan games.
Title: Re: 2 easy think what i want know.
Post by: bulletproof tiger on February 02, 2009, 09:39 AM
2 easy think what i want know? where do you get these topic titles from
Title: Re: 2 easy think what i want know.
Post by: fataly on February 02, 2009, 11:01 AM
Edited-