Valhalla Legends Archive

Programming => Battle.net Bot Development => Topic started by: Barabajagal on November 24, 2008, 06:54 PM

Title: STAR/SEXP Patch 1.16.0
Post by: Barabajagal on November 24, 2008, 06:54 PM
Quote--------------------------------------------------------------------------------
- patch 1.16.0
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Feature Changes

- In-game chat is now saved in replays. Note: whispers are not saved.
- Hitting the Escape key while in the chat room will clear your typed text.
- "/reply" (or just "/r") will send a whisper to person who most recently whispered you.

Bug Fixes

- Fixed localization issues with "from" and "to" in whispers.
- Starcraft now only uses as much CPU as it needs to run smoothly.

Exploits

- Fixed an exploit which allowed Zerg players to gain minerals through mutations.
- Fixed an exploit which allowed Zerg players to recycle an upgrading building.
- Fixed an exploit which allowed Zerg players to extend their creep with a drone.
- Fixed an exploit which allowed Zerg players to move Drones over impassable terrain.
- Fixed an exploit which allowed Terran players to drop a nuke anywhere on the map.
- Fixed an exploit which allowed players to pause the game while in the pre-game lobby.

As Ringo already mentioned, a new patch is out.

Verbyte: 211 (0xD3) <-Subinterfacial advertising?
Hashes: Here (http://rcb.realityripple.com/hashes/)
Title: Re: STAR/SEXP Patch 1.16.0
Post by: brew on November 24, 2008, 08:46 PM
phew, i was getting a little worried since you or hdx didnt post this right away
Title: Re: STAR/SEXP Patch 1.16.0
Post by: Barabajagal on November 24, 2008, 09:32 PM
Sorry... New TV arrived today, been busy messing with it.
Title: Re: STAR/SEXP Patch 1.16.0
Post by: Spilled on November 24, 2008, 09:59 PM
Also, I haven't seen warden. Wonder when it will be enabled again.
Title: Re: STAR/SEXP Patch 1.16.0
Post by: Sixen on November 25, 2008, 08:38 PM
Quote from: Andy on November 24, 2008, 06:54 PM
Verbyte: 211 (0xD3) <-Subinterfacial advertising?

Haha, it jumped from 0xD1 to 0xD3, perhaps they are advertising, :p.
Title: Re: STAR/SEXP Patch 1.16.0
Post by: brew on November 25, 2008, 08:49 PM
No, you don't understand, the starcraft verbyte always increases by 2. always. the verbyte value now is just a coincidence.
Title: Re: STAR/SEXP Patch 1.16.0
Post by: Sixen on November 25, 2008, 10:35 PM
Quote from: brew on November 25, 2008, 08:49 PM
No, you don't understand, the starcraft verbyte always increases by 2. always. the verbyte value now is just a coincidence.

That so? Thought it was once every time.
Title: Re: STAR/SEXP Patch 1.16.0
Post by: Barabajagal on November 26, 2008, 01:23 AM
It's always been up by two for every game (I think)... I'm being silly.

Also, I tried playing the last version and this version both while transcoding a DVD. They've done some damn good improvements, I guess. Got done a good 15 minutes sooner on 1.16
Title: Re: STAR/SEXP Patch 1.16.0
Post by: MyndFyre on November 26, 2008, 02:20 AM
Quote from: Andy on November 26, 2008, 01:23 AM
It's always been up by two for every game (I think)... I'm being silly.
No, the verbyte for W3 mirrors its minor version.
Title: Re: STAR/SEXP Patch 1.16.0
Post by: iago on November 28, 2008, 11:18 AM
Quote from: brew on November 25, 2008, 08:49 PM
No, you don't understand, the starcraft verbyte always increases by 2. always. the verbyte value now is just a coincidence.
Maybe it's a coincidence, or maybe they'd planned it 10 years ago when Starcraft was first released.
Title: Re: STAR/SEXP Patch 1.16.0
Post by: Sixen on November 28, 2008, 05:01 PM
Quote from: iago on November 28, 2008, 11:18 AM
Maybe it's a coincidence, or maybe they'd planned it 10 years ago when Starcraft was first released.

That, 100%.