Valhalla Legends Archive

Programming => Battle.net Bot Development => Topic started by: k1234567 on September 05, 2008, 11:14 AM

Title: how do wc3 in-game chat packets work?
Post by: k1234567 on September 05, 2008, 11:14 AM
i have hosted a private game on bnet (wc3 tft) and monitored packets from 6112 to 6119 (tcp) .
in-game i typed chat messgaes thou no one of the packets seemed to contain the chat strings...
Title: Re: how do wc3 in-game chat packets work?
Post by: c0ol on September 05, 2008, 12:27 PM
Were you alone in the game ? :)
Title: Re: how do wc3 in-game chat packets work?
Post by: k1234567 on September 05, 2008, 01:21 PM
yep , should have i played with some1 and then tried to monitor packets? i mean i didnt want to have tons of shit packets to go thru , doesnt it like send my chat ot he b.net server?

edit : k found my chat packets , seems like it sent everyplayer a "hay" and then sent a "hay" to the b.net sever and i have no idea at all what the stuff b4 they hey in the packets , it also diffrent in all packets ? and can it also be that b4 sending a hay to every player it sent some messgae to the main bnet server telling ti will start sending packets now?
Title: Re: how do wc3 in-game chat packets work?
Post by: c0ol on September 05, 2008, 01:54 PM
War3 in game is peer to peer, with no peers theres no traffic.

EDIT:
Looks like you figured out the issue, some of those packets are already documented, just search around.
Title: Re: how do wc3 in-game chat packets work?
Post by: k1234567 on September 05, 2008, 04:27 PM
i searched for chat , and those thta i found are wither not related or are wither very old ...