Valhalla Legends Archive

Programming => Battle.net Bot Development => Topic started by: NetNX on June 07, 2003, 04:48 AM

Title: SC GameBot
Post by: NetNX on June 07, 2003, 04:48 AM
Uh............ O yea

Im trying to make a bot that gose into starcraft games. but when i try to join that game with my starcraft client it says latency of the creator is 2 high ? im pretty sure i got the packits right goto love sniffers :-D
Title: Re:SC GameBot
Post by: Grok on June 07, 2003, 08:19 AM
Make sure you are using distinct IPs for creator and joiner.
Title: Re:SC GameBot
Post by: NetNX on June 07, 2003, 03:39 PM
uh im dont understand what distinct means :-/ ive got other people trying to join but they say the latency is to high also is there a packit that has to be sent wheil you are in the game lobby?
Title: Re:SC GameBot
Post by: K on June 07, 2003, 03:41 PM
I don't suppose you're actually setting up a UDP socket and listening?
Title: Re:SC GameBot
Post by: Camel on June 07, 2003, 04:46 PM
this question has been asked before
try searching for the answer
Title: Re:SC GameBot
Post by: Yoni on June 07, 2003, 06:07 PM
Quote from: NetNX on June 07, 2003, 03:39 PM
uh im dont understand what distinct means :-/
http://dictionary.reference.com/search?r=8&q=distinct (http://dictionary.reference.com/search?r=8&q=distinct)
Title: Re:SC GameBot
Post by: NetNX on June 07, 2003, 06:49 PM
Readily distinguishable from all others; discrete: on two distinct occasions.
Easily perceived by the senses or intellect; clear: a distinct flavor.
Clearly defined; unquestionable: at a distinct disadvantage.
Very likely; probable: There is a distinct possibility that she won't come.
Notable: a distinct honor and high privilege.

thanks yoni....

anyway setting up the upd ports ... err uh ...hehe how do i do that
Title: Re:SC GameBot
Post by: iago on June 07, 2003, 08:13 PM
Processing the UDP is the hardest part of programming a Starcraft Game Bot.  Figure it out! :-P
Title: Re:SC GameBot
Post by: Banana fanna fo fanna on June 08, 2003, 07:46 PM
Quote from: iago on June 07, 2003, 08:13 PM
Processing the UDP is the hardest part of programming a Starcraft Game Bot.  Figure it out! :-P

If I can figure it out, anyone can :P