Valhalla Legends Archive

Programming => Battle.net Bot Development => Topic started by: Joe[x86] on January 03, 2006, 06:01 PM

Title: Incomplete Bots
Post by: Joe[x86] on January 03, 2006, 06:01 PM
[PHP] Lumber Bot, formerly known as "Unnamed Joe-Zycron Project" (http://www.javaop.com/~joe/UJZP.zip)
[VB] Revelation Bot (http://www.javaop.com/~joe/Revelation%20Bot.zip)

Enjoy.
Title: Re: Incomplete Bots
Post by: MyndFyre on January 03, 2006, 06:21 PM
What happened?  You scrap them?
Title: Re: Incomplete Bots
Post by: Joe[x86] on January 03, 2006, 06:48 PM
See my WTF?! topic in BNBD for the reason LB failed. As for RB, compiling the OCX and EXE seperately was far too much annoyance, due to the fact that VB checksum's the OCX and each time its changed, when the checksum doesn't match, it figures its a new OCX, or something like that.

But yeah, they're both done.
Title: Re: Incomplete Bots
Post by: MyndFyre on January 03, 2006, 06:52 PM
Quote from: Joe on January 03, 2006, 06:48 PM
As for RB, compiling the OCX and EXE seperately was far too much annoyance, due to the fact that VB checksum's the OCX and each time its changed, when the checksum doesn't match, it figures its a new OCX, or something like that.

That's because it's a COM server, and when you change a COM server, you need to remove it and re-register it to make sure you're using the right one.  If you were using .NET, you wouldn't need to do that every time.  (Of course, Visual Studio 7's solution workspace is nice because it keeps all your projects in one area).
Title: Re: Incomplete Bots
Post by: Augural Sentinel on January 03, 2006, 06:53 PM
Quote from: Joe on January 03, 2006, 06:01 PM
[PHP] Lumber Bot, formerly known as "Unnamed Joe-Zycron Project" (http://www.javaop.com/~joe/UJZP.zip)
Ah, thank you! ;D  This will prevent me from asking quite a few questions. :P

Hopefully I can do something with LB to make it worthwhile.  I'm not sure about that though.

Edit: Fixed double quote.
Title: Re: Incomplete Bots
Post by: Joe[x86] on January 03, 2006, 07:04 PM
Hah, if you can figure out why the packet buffer distroyed my outgoing 0x50 packet, I'll get back to work on it. Nobody seemed to care, though, so eh?
Title: Re: Incomplete Bots
Post by: dxoigmn on January 03, 2006, 07:56 PM
Quote from: Joe on January 03, 2006, 07:04 PM
Hah, if you can figure out why the packet buffer distroyed my outgoing 0x50 packet, I'll get back to work on it. Nobody seemed to care, though, so eh?

Classic beginner's mistake. (http://forum.valhallalegends.com/index.php?topic=13558.msg140356#msg140356)
Title: Re: Incomplete Bots
Post by: UserLoser on January 04, 2006, 12:15 AM
Quote from: Joe on January 03, 2006, 06:01 PM
[PHP] Lumber Bot, formerly known as "Unnamed Joe-Zycron Project" (http://www.javaop.com/~joe/UJZP.zip)
[VB] Revelation Bot (http://www.javaop.com/~joe/Revelation%20Bot.zip)

Enjoy.

Don't quit.  I was curious to see what you could come up with...this disappoints me
Title: Re: Incomplete Bots
Post by: Joe[x86] on January 04, 2006, 07:07 AM
Getting it all to work together was really complicated. =p
Title: Re: Incomplete Bots
Post by: Networks on January 04, 2006, 02:13 PM
So Joe, I win already? That was fast, I knew you wouldn't complete it. =\