Valhalla Legends Archive

Programming => Battle.net Bot Development => Topic started by: Tazo on November 13, 2005, 08:00 PM

Title: More nasty glitches on bnet. -.-
Post by: Tazo on November 13, 2005, 08:00 PM
Two screenshots of someone crafting packets to drop my bot.. wtf?!

http://hera.tekneeks.net/~tazox1/zds1.JPG
http://hera.tekneeks.net/~tazox1/zds2.JPG

He said he could drop my bot, if it was opped, so I opped it and walla he drops it..wtf? the zds1 picture, he said he was going to do it. the zds2, im not sure what that packet is, it doesnt even have FF infront of it..idk check it out
Title: Re: More nasty glitches on bnet. -.-
Post by: Topaz on November 13, 2005, 08:13 PM
This is -old.
Title: Re: More nasty glitches on bnet. -.-
Post by: DeTaiLs on November 13, 2005, 08:19 PM
Yeah sombody also said this when the channel glitch ops was out maybe if enough people start to abuse it blizzard will get around to patching it.
Title: Re: More nasty glitches on bnet. -.-
Post by: dxoigmn on November 13, 2005, 08:20 PM
Looks like your bot is just dropping the connection if it receives an unknown packet?
Title: Re: More nasty glitches on bnet. -.-
Post by: Tazo on November 13, 2005, 08:21 PM
No, because it receives the newer friends list packets and doesnt drop.
Title: Re: More nasty glitches on bnet. -.-
Post by: Topaz on November 14, 2005, 07:16 PM
I found some code on this some time ago:


      (DWORD) *Static counter/cookie
      (DWORD) Random token
      (DWORD) Amount of users being invited
      (BYTE) Amout of users being invited (again?)
      (STRING[]) Usernames

      With PBuffer
         .InsertDWORD &H1
         .InsertDWORD &H9999999
         .InsertDWORD &H1
         .InsertBYTE &H3
         .InsertNTString varCommand
         .InsertNTString varCommand
         .InsertNTString varCommand
         .SendPacket &H61
      End With

BnetDocs has no info on this, but I'm presuming its a stat update or clan-related.
Title: Re: More nasty glitches on bnet. -.-
Post by: Tazo on November 14, 2005, 07:35 PM
What does that have to do with anything? The packet in the SS is 0x63
Title: Re: More nasty glitches on bnet. -.-
Post by: Topaz on November 14, 2005, 09:08 PM
Second packet is (presumably) a fragment. I used to be friends with Punk, and he uses that method.
Title: Re: More nasty glitches on bnet. -.-
Post by: rabbit on November 15, 2005, 10:30 PM
That glitch is for hiding, not dropping.
Title: Re: More nasty glitches on bnet. -.-
Post by: UserLoser. on November 15, 2005, 10:57 PM
None of this stuff is new~
Title: Re: More nasty glitches on bnet. -.-
Post by: Networks on November 16, 2005, 07:58 AM
Wow...this is SUCH an OLD bug in zDS not battle.net. I believe LoRd[nK] found it first and implemented it in Nefarious Chat a long time ago. Divine knew of it as well and he even told me about it. Bascially when zDS can't interpet that packet it will disconnect. So basically you can drop up to 3 zDS bots and keep doing it until they get IPBanned from battle.net. It's hardly a "glitch" in battle.net.